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path: root/src/mesa/shader
AgeCommit message (Expand)Author
2008-07-16mesa: fix copy&paste errors in degrees() functionsBrian Paul
2008-07-15mesa: regenerated fileBrian Paul
2008-07-15mesa: add missing IR_LOG2 caseBrian Paul
2008-07-15mesa: fix some broken /= operatorsBrian Paul
2008-07-15mesa: fix some broken bool, bvec2, bvec3, bvec4 constructorsBrian Paul
2008-07-15mesa: fix storage size computation in emit_arith()Brian Paul
2008-07-14mesa: assemble main() after all other functionsBrian Paul
2008-07-14mesa: check for null shader->SourceBrian Paul
2008-07-12r500: Add "Not quite SSA" and dead code elimination passNicolai Haehnle
2008-07-09mesa: fix state.clip[n].plane parsing bug (bug 16611)Brian Paul
2008-07-08mesa: implement glGetUniformiv() with new ctx->Driver functionBrian Paul
2008-07-08mesa: more debug outputBrian Paul
2008-07-08mesa: compute global var size before doing codegenBrian Paul
2008-07-08mesa: add missing VARYING case to storage_string()Brian Paul
2008-07-05_mesa_clone_program: Copy ShadowSamplersNicolai Haehnle
2008-07-04mesa: generate GL_INVALID_OPERATION in _mesa_get_uniform_location() if progra...Brian Paul
2008-07-03mesa: fix various error codesBrian Paul
2008-07-03mesa: additional error checking, fix error codesBrian Paul
2008-07-03mesa: regenerated fileBrian Paul
2008-07-03mesa: additional vec4 constructorBrian Paul
2008-07-03mesa: fix array storage allocation bugBrian Paul
2008-07-03mesa: fix incorrect array size, added assertionBrian Paul
2008-07-02mesa: when linking a shader program, make sure all the shaders compiled OKBrian Paul
2008-07-02mesa: added some debug code (disabled)Brian Paul
2008-07-02mesa: fix error codes in _mesa_shader_source(), _mesa_get_shader_source()Brian Paul
2008-07-02mesa: regeneratedBrian Paul
2008-07-02mesa: added some missing equal() notEqual() intrinsicsBrian Paul
2008-07-02mesa: regenerated filesBrian Paul
2008-07-02mesa: fix all(bvec2) function typo, add missing bvec2/3/4() constuctorsBrian Paul
2008-07-02generate a link error if the vertex shader references too many texturesBrian Paul
2008-07-01mesa: fix a GLSL vector subscript/writemask bugBrian Paul
2008-07-01mesa: move some functionsBrian Paul
2008-07-01mesa: make _slang_swizzle_swizzle() non-privateBrian Paul
2008-07-01mesa: better function inlining in the presence of 'return' statementsBrian Paul
2008-07-01mesa: add/fix some IrInfo entries for debugging purposesBrian Paul
2008-06-28s/GL_INVALID_VALUE/GL_INVALID_OPERATION/ in _mesa_get_uniformfv()Brian Paul
2008-06-28mesa: added null ptr checksBrian Paul
2008-06-12silly bug: it's PROGRAM_VARYINGZack Rusin
2008-06-12glsl: make sure we replace all output reads with temporariesZack Rusin
2008-06-12glsl: allow uniformsZack Rusin
2008-06-12glsl: fix array size initialiazers using const variablesZack Rusin
2008-06-12almost forgot - RelAddr is a boolean so use it hereZack Rusin
2008-06-12shaders: fix allocation of arrays of parametersZack Rusin
2008-06-12glsl: implement variable array indexesZack Rusin
2008-06-04Set the attribute as used.Brian Paul
2008-05-27updated for latest sourcesJouk Jansen
2008-05-20copy StateFlags in _mesa_clone_parameter_list()Brian Paul
2008-05-20fix incorrect sampler numbering/indexing.Brian Paul
2008-05-19fix tempReg test in _mesa_combine_programs()Brian Paul
2008-05-18Move _mesa_init_glsl_driver_functions() into shader_api.cBrian Paul