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path: root/src/mesa/shader
AgeCommit message (Expand)Author
2009-04-03mesa: fix parameter counting in ARB vertex/fragment program parsingBrian Paul
2009-04-03mesa: replace >= with > when testing if we've exceeded max local paramsBrian Paul
2009-04-03mesa: for OPCODE_LIT, use _mesa_pow() instead of exp() and log()Brian Paul
2009-04-03mesa: rename some gl_light fields to be clearerBrian Paul
2009-04-03mesa: replace assertion with conditional in _mesa_opcode_string()Brian Paul
2009-04-03mesa: clean up formatting and use 'return' instead of 'break' consistantlyBrian Paul
2009-04-02glsl: fix segfault in linker when vertex or fragment shader was missingBrian Paul
2009-04-01glsl: implement compiling/linking of separate compilation unitsBrian Paul
2009-04-01mesa: use correct tex unit lod bias for TXB instructionBrian Paul
2009-04-01glsl: fix texgen state variable tokens in emit_statevars()Brian Paul
2009-04-01mesa: minor tweaks in append_token() for printing state var stringsBrian Paul
2009-03-25slang: ensure structure elements have their array length setAlan Hourihane
2009-03-20mesa: add new internal state var for window sizeBrian Paul
2009-03-20mesa: linear scan register allocation for shader programsBrian Paul
2009-03-20slang: Use _mesa_snprintf() wrapper.Michal Krol
2009-03-19slang: initialize the contextAlan Hourihane
2009-03-19slang: support uniform arraysAlan Hourihane
2009-03-19glsl: change GLSL #pragma initializationBrian Paul
2009-03-19glsl: when debug pragma is on, emit comments about function calls/inlinesBrian Paul
2009-03-19slang: if/else/break & if/else/continue work for unrolled loopsAlan Hourihane
2009-03-18slang: redo the last commit for if/break & if/continue tests as itAlan Hourihane
2009-03-18Revert "slang: if we detect an if/break or if/continue within a loop and we're"Alan Hourihane
2009-03-18slang: if we detect an if/break or if/continue within a loop and we'reAlan Hourihane
2009-03-17mesa: update/fix doxygen commentsVinson Lee
2009-03-16mesa: Silence compiler warnings.Michal Krol
2009-03-13mesa: glUseProgram() debug code (disabled)Brian Paul
2009-03-12mesa: add support for ATI_envmap_bumpmapRoland Scheidegger
2009-03-11mesa: remove some last remnants of GL_MESA_program_debugBrian Paul
2009-03-10glsl: remove _slang_attach_storage() functionBrian Paul
2009-03-10glsl: some clean-ups, remove old assertions, add new assertionsBrian Paul
2009-03-10glsl: remove stray/unneeded totalSize assignmentBrian Paul
2009-03-10mesa: fix dumb sizeof() vs. strlen() mix-upBrian Paul
2009-03-10glsl: fix typo: s/vec4_tex1d_proj/vec4_tex_1d_proj/Brian Paul
2009-03-07mesa: gl_register_file enum typedefBrian Paul
2009-03-07mesa: remove GL_MESA_program_debug extensionBrian Paul
2009-03-06glsl: call the program optimizerBrian Paul
2009-03-06mesa: add new program optimizer codeBrian Paul
2009-03-05mesa: added some assertionsBrian Paul
2009-03-05mesa: when printing src regs, use |reg| for absolute valueBrian Paul
2009-03-04mesa: include mfeatures.hBrian Paul
2009-02-28mesa: rename, reorder FRAG_RESULT_x tokensBrian Paul
2009-02-27mesa: update fragResults array in arb_output_attrib_string()Brian Paul
2009-02-26mesa: replace old prog_instruction::Sampler field with Aux fieldBrian Paul
2009-02-24glsl: silence warningBrian Paul
2009-02-23glsl: yet another swizzled expression fixBrian Paul
2009-02-23glsl: fix another swizzle-related bugBrian Paul
2009-02-21mesa: re-org texgen stateBrian Paul
2009-02-20glsl: use new IR opcodes for TEX instructions with shadow comparisonBrian Paul
2009-02-20mesa: add TexShadow field to prog_instructionBrian Paul
2009-02-20mesa: freshen-up comments, move some fields in prog_instructionBrian Paul