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path: root/src/mesa/shader
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2006-05-30Define new NEGATE_* tokens for setting the src register's NegateBase field.Brian Paul
Before, we were using GL_TRUE/GL_FALSE in a few places. Note: only the SWZ instruction can negate individual components.
2006-05-30don't generate GL_INVALID_ENUM if GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB, ↵Tilman Sauerbeck
which is actually handled
2006-05-30Remove not needed forward declaration.Michal Krol
2006-05-29don't do the check for >= MAX_VERTEX_PROGRAM_ATTRIBS twice, it's already ↵Tilman Sauerbeck
done in parse_generic_attrib_num()
2006-05-29generic attribute 0 wasn't handled correctly (Jesse Allen)Brian Paul
2006-05-24Roll _mesa_free_parameters() into calling function (the only caller).Brian Paul
Replace assert(0) with _mesa_warning(). Use new _mesa_align_realloc() function. New comments, clean-ups.
2006-05-24fix a small memory leak in _mesa_add_state_reference()Brian Paul
2006-05-24use GLbitfield for StateFlags, improved commentsBrian Paul
2006-05-18change initialization of texcoords - not all C compilers support ↵Brian Paul
non-constant array initializers
2006-05-17unbreak the buildTilman Sauerbeck
2006-05-16Fix typo.Michal Krol
2006-05-16Change error message wording.Michal Krol
2006-05-16Rename print() to printMESA().Michal Krol
2006-05-16Fix attrib handling.Michal Krol
2006-05-16Extend printMESA function to output also to shader's info log.Michal Krol
Fix float-to-int conversion for x86 back-end.
2006-05-16Cleanup code. Change constructor prototype.Michal Krol
2006-05-16Cleanup code.Michal Krol
2006-05-16Change constructor prototype.Michal Krol
Fix struct field accessing.
2006-05-16Remove carriage returns.Michal Krol
2006-05-16Add GetInfoLogLength and WriteAttrib functions.Michal Krol
GetInfoLog for shaders if different - it is a concatenation of compiler output and executor output produced by printMESA. Fix bugs.
2006-05-16Cleanup GLhandle-to-object translation macros.Michal Krol
Fix minor bugs.
2006-04-28added a trailing newline to pacify gccTilman Sauerbeck
2006-04-28fix second memory leak (bug 5557)Brian Paul
2006-04-28fix first memory leak (bug 5557)Brian Paul
2006-04-25Remove carriage returns.Michal Krol
2006-04-25No longer alias generic vertex attribs with conventional attribs for ↵Brian Paul
GL_ARB_vertex_program.
2006-04-20check glLoadProgramNV len < 0 (bug 6679)Brian Paul
2006-04-19SrcReg->Swizzle is always initialized to SWIZZLE_NOOP, and if the programDave Airlie
specifies a 2/3/4-compontent swizzle suffix, SrcReg->Swizzles is just ORed against the new component values, without resetting it first. Attached patch makes tests/vptest2 pass. From Tilam Sauerbeck bug 6673
2006-04-18Remove carriage-return chars *ONLY*.Michal Krol
2006-04-18Add support for ARB_vertex_shader attrib binding and query.Michal Krol
Clean-up ARB_shaderobjects code a bit.
2006-04-14Silence a few -pedantic warnings.Brian Paul
Remove ^M chars. Replace _mesa_get_string() with simpler copy_string().
2006-04-11More GLSL code:Michal Krol
- use macros to access and modify render inputs bit-field; - un-alias generic vertex attributes for ARB vertex calls; - use MAX_VERTEX_PROGRAM_ATTRIBS (NV code) or MAX_VERTEX_ATTRIBS (ARB code) in place of VERT_ATTRIB_MAX; - define VERT_ATTRIB_GENERIC0..15 for un-aliased vertex attributes for ARB_vertex_shader; - fix generic attribute index range check in arbprogparse.c; - interface GLSL varyings between vertex and fragment shader; - use 64-bit optimised bitset (bitset.h) for render inputs;
2006-04-05Silence minor compiler warnings (-Wextra).Brian Paul
2006-04-04More GLSL code:Michal Krol
- add support for varyings; GLSL fixes: - pow was wrongly computed in x86 back-end;
2006-03-29move NumNativeAlu/TexInstruction assignments (Ewald Snel)Brian Paul
2006-03-24Make ARB_vp backends happy with nv arlAapo Tahkola
2006-03-22ARL dst idx was undefined.Aapo Tahkola
2006-03-21Silencium gcc warnings.Michal Krol
2006-03-21GLSL fixes:Michal Krol
- generate error on NULL pointers in glShaderSourceARB; - reinstall program object, if current, in glLinkProgramARB; - vertex and fragment shaders are optional in program object; - floor asm was wrongly computed for x86 back-end; - allow for (void) idiom in function prototypes; - all fixed-state uniforms are updated; - local variable initializers are working; - implement texture* and shadow* functions for vertex processor; - generate error if too many arguments in general constructor; - trim unused data in general constructor; - struct r-value field select was badly relocated; Changes: - add derived state gl_fog_attrib::_Scale; - add derived state gl_light::_CosCutoffNeg;
2006-03-17 Committing in .Jouk Jansen
Mesa/src/mesa/main/imports.h : removed <CR> Mesa/src/mesa/shader/slang/descrip.mms : added new sources Modified Files: Mesa/src/mesa/main/imports.h Mesa/src/mesa/shader/slang/descrip.mms ----------------------------------------------------------------------
2006-03-15rename enums, fixes compilation breakage (Michal Krol)Brian Paul
2006-03-14More GLSL code:Michal Krol
- add texture sampling support; - fix assembly codegen bugs;
2006-03-07 Committing in .Jouk Jansen
Update OpenVMS makefiles Modified Files: Mesa/src/mesa/shader/slang/descrip.mms Mesa/src/mesa/swrast/descrip.mms ----------------------------------------------------------------------
2006-03-03Use standard ARB names instead of vendor-specific NV names for the ↵Roland Scheidegger
ARB/NV_vertex_program enums in common state handling code, and update comments accordingly. Change some slightly confusing code which gave the impression GL_VERTEX_PROGRAM_ARB and GL_VERTEX_PROGRAM_NV enums were different.
2006-03-01Fix glGet with enums which are used not only in NV_vertex_program, but other ↵Roland Scheidegger
extensions too (ARB_vertex_program, ARB_fragment_program, NV_fragment_program), if no support for NV_vertex_program is present. While here, fix return value if enum is used which is not supported by the exposed extensions (GL_INVALID_ENUM instead of GL_INVALID_VALUE). Fix some compile-time #ifs depending on NV_vertex/fragment_program which should also be dependant on ARB_vertex/fragment_program. See bug #6070
2006-02-27silence a bunch of warningsBrian Paul
2006-02-27More GLSL code:Michal Krol
- add x86 code generator; - add full support for uniforms in ARB_shader_objects; - add assembly instruction: global_addr; - reorganize #includes; - built-in uniforms accessed by index, rather than by name; - add some entries to x86sse rtasm; - add configurations to VC6 projects: 'Release x86' and 'Debug x86'; - #define SLANG_X86 active only on VC6 x86 builds; - introduce code export table for a shader; - remove GNU license from the noise library;
2006-02-22add some #includes, fix some prototypes (bug 5992)Brian Paul
2006-02-22add missing prototypes, use _slang_ prefix on non-static functionsBrian Paul
2006-02-22silence a variety of compiler warningsBrian Paul