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path: root/src/mesa/shader
AgeCommit message (Expand)Author
2010-02-19Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versionsKristian Høgsberg
2010-02-19mesa: replace _mesa_bzero() with memset()Brian Paul
2010-02-19mesa: replace old MEMCPY macro with memcpyBrian Paul
2010-02-19Remove _mesa_memset in favor of plain memset.Kenneth Graunke
2010-02-19Remove _mesa_memcpy in favor of plain memcpy.Kenneth Graunke
2010-02-19Remove _mesa_atoi in favor of plain atoi.Kenneth Graunke
2010-02-19Remove _mesa_strncmp in favor of plain strncmp.Kenneth Graunke
2010-02-19Remove _mesa_strcmp in favor of plain strcmp.Kenneth Graunke
2010-02-19Remove _mesa_strlen in favor of plain strlen.Kenneth Graunke
2010-02-19Remove _mesa_strcpy in favor of plain strcpy.Kenneth Graunke
2010-02-19Remove _mesa_strncat in favor of plain strncat.Kenneth Graunke
2010-02-19Remove _mesa_strstr in favor of plain strstr.Kenneth Graunke
2010-02-17glsl: Silence unused value warning.Vinson Lee
2010-02-15mesa: Remove pointless comparison of unsigned integer with a negative constant.Vinson Lee
2010-02-14glsl: use new program cloning functionsBrian Paul
2010-02-14mesa: added _mesa_clone_vertex/fragment_program()Brian Paul
2010-02-13mesa: Fix compiler warningsKarl Schultz
2010-02-13glsl: implement layout qualifiersBrian Paul
2010-02-13glsl: added type layout field and new type compare funcBrian Paul
2010-02-13mesa: copy frag coord layout fields tooBrian Paul
2010-02-10scons: User friendly message for code generated filesJosé Fonseca
2010-02-10Simplify GLSL extension mechanism.Michal Krol
2010-02-10glsl: GLSL extensions have the GL_ prefixBrian Paul
2010-02-09Merge branch 'gallium-nopointsizeminmax'Roland Scheidegger
2010-02-09mesa: add back-door support for cylindrical texture wrap modeBrian Paul
2010-02-05mesa: debug output for ARLBrian Paul
2010-02-04mesa: change ctx->Driver.ProgramStringNotify() to return GLbooleanBrian Paul
2010-02-04gallium: add point size clamp to implementation limits in vertex shaderRoland Scheidegger
2010-02-03mesa: check/clamp texture/program matrix accessesBrian Paul
2010-02-01mesa: change _mesa_find_free_register() to find multiple free regsBrian Paul
2010-02-01mesa: added _mesa_print_vp/p_inputs() functions (debug aids)Brian Paul
2010-01-27mesa: fix double->float assignment warnings, int/uint comparison warningsBrian Paul
2010-01-22mesa: use memcpy() in _mesa_ProgramEnv/LocalParameters4fvEXT()Brian Paul
2010-01-22mesa: use switch in _mesa_DeletePrograms()Brian Paul
2010-01-22Merge branch 'mesa_7_7_branch'Brian Paul
2010-01-22mesa: re-implement _mesa_ProgramEnvParameter4fvARB() with memcpy()Brian Paul
2010-01-22mesa: use new fetch_vector1ui() function for 'unpack' GPU instructionsBrian Paul
2010-01-22Merge branch 'mesa_7_7_branch'Brian Paul
2010-01-22mesa: Add "shader/" path to #include statements in shader parser/lexer sourcesAlan Coopersmith
2010-01-21mesa: support for GL_ARB_fragment_coord_conventionsLuca Barbieri
2010-01-16mesa: Remove unnecessary headers from arbprogparse.c.Vinson Lee
2010-01-16mesa: Remove unnecessary header from nvvertparse.c.Vinson Lee
2010-01-16glsl: Remove unnecessary header from prog_execute.c.Vinson Lee
2010-01-16glsl: Remove unnecessary header from prog_statevars.c.Vinson Lee
2010-01-16glsl: Remove unnecessary headers from shader_api.c.Vinson Lee
2010-01-16glsl: Remove unnecessary header from slang_emit.c.Vinson Lee
2010-01-16glsl: Remove unnecessary header from slang_builtin.c.Vinson Lee
2010-01-16glsl: Remove unnecessary headers from slang_compile.c.Vinson Lee
2010-01-16glsl: Remove unnecessary header from slang_link.c.Vinson Lee
2010-01-16glsl: Remove unnecessary header from slang_log.c.Vinson Lee