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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2009-02-16
mesa: remove old comments
Brian Paul
2009-02-16
glsl: silence some uninit var warnings
Brian Paul
2009-02-11
glsl: allow setting arrays of samplers in set_program_uniform()
Brian Paul
2009-02-11
glsl: raise GL_INVALID_OPERATION for glUniform(location < -1)
Brian Paul
2009-02-11
glsl: rework _mesa_get_uniform[fi]v() to avoid using a fixed size intermediat...
Brian Paul
2009-02-11
glsl: fix glUniform() array bounds error checking
Brian Paul
2009-02-11
glsl: fix incorrect size returned by glGetActiveUniform() for array elements.
Brian Paul
2009-02-11
mesa: Use the stdio wrappers.
José Fonseca
2009-02-09
re-add MSAA support
Brian Paul
2009-02-09
mesa: merge gallium-0.2 into gallium-master-merge
Brian Paul
2009-02-06
glsl: new MESA_GLSL env var for GLSL debugging features
Brian Paul
2009-02-06
mesa: tweak output of _mesa_write_shader_to_file()
Brian Paul
2009-02-06
Revert "mesa: meaningless whitespace change to see if git's working (ignore)"
Brian Paul
2009-02-06
mesa: meaningless whitespace change to see if git's working (ignore)
Brian Paul
2009-02-04
glsl: use _slang_var_swizzle() in a few places to simplify the code.
Brian Paul
2009-02-04
glsl: remove unused prototype
Brian Paul
2009-02-04
glsl: replace assertion with conditional in _slang_pop_var_table()
Brian Paul
2009-02-02
mesa: fix GLSL issue preventing use of all 16 generic vertex attributes
Brian Paul
2009-02-02
glsl: update program->InputsRead when referencing input attributes
Brian Paul
2009-02-02
mesa: make _mesa_fprint_program_opt() non-static
Brian Paul
2009-01-28
Make GL_ARB_draw_buffers mandatory
Ian Romanick
2009-01-28
Make GL_ARB_vertex_buffer_object mandatory
Ian Romanick
2009-01-28
mesa: remove GL_SGIX_shadow, GL_SGIX_shadow_ambient and GL_SGIX_depth_texture
Brian Paul
2009-01-22
glsl: call _mesa_write_shader_to_file(). Debug-only, disabled
Brian Paul
2009-01-22
glsl: new _mesa_write_shader_to_file() function
Brian Paul
2009-01-22
glsl: set shader->CompileStatus in _slang_compile()
Brian Paul
2009-01-22
Merge commit 'origin/master' into gallium-0.2
Alan Hourihane
2009-01-20
glsl: silence unused var warnings
Brian Paul
2009-01-20
mesa: silence compiler warning at -O2
Brian Paul
2009-01-16
Merge commit 'origin/master' into gallium-0.2
Alan Hourihane
2009-01-16
glsl: fix broken sampler assignments
Brian Paul
2009-01-15
glsl: use _mesa_sprintf()
Brian Paul
2009-01-15
glsl: move declaration before code
Brian Paul
2009-01-15
mesa: Fix merge conflicts
Jakob Bornecrantz
2009-01-14
glsl: fix comment
Brian Paul
2009-01-14
glsl: minor clean-up for rect sampler test
Brian Paul
2009-01-14
Merge commit 'origin/master' into gallium-0.2
Alan Hourihane
2009-01-14
glsl: propagate pragma info down into compiler from preprocessor
Brian Paul
2009-01-14
glsl: simplify IR storage for samplers
Brian Paul
2009-01-14
Treat image units and coordinate units differently.
Ian Romanick
2009-01-14
glsl: fix regression from sampler arrays commit
Alan Hourihane
2009-01-14
glsl: fix regression from sampler arrays commit
Alan Hourihane
2009-01-14
mesa: put _NV suffix on a few opcodes
Brian Paul
2009-01-14
glsl: fix a comment typo
Alan Hourihane
2009-01-14
glsl: support sampler arrays.
Alan Hourihane
2009-01-13
glsl: fix a comment typo
Alan Hourihane
2009-01-13
glsl: support sampler arrays.
Alan Hourihane
2009-01-13
glsl: add preprocessor support for #pragma
Brian Paul
2009-01-12
glsl: better fix for for-loop scope issue (commit 6333005f7aea3e5d1d86a5c47b3...
Brian Paul
2009-01-10
glsl: force creation of new scope for for-loop body
Brian Paul
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