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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2009-06-26
glsl: added slang_oper_child_const()
Brian Paul
2009-06-26
glsl: use _slang_loop_contains_continue_or_break() to check for unrolling
Brian Paul
2009-06-26
glsl: use new _slang_loop_contains_continue() helper function
Brian Paul
2009-06-26
glsl: implement continue->break translation for do-while loops
Brian Paul
2009-06-26
glsl: added slang_operation_literal_int/bool() helper functions
Brian Paul
2009-06-26
glsl: don't allocate 0-length children array in slang_operation_copy()
Brian Paul
2009-06-26
glsl: remove debug code, misc clean-up
Brian Paul
2009-06-26
glsl: implement continue->break transformation for for-loops
Brian Paul
2009-06-26
glsl: added slang_operation_add_children() and slang_oper_child() helpers
Brian Paul
2009-06-26
glsl: added slang_assemble_ctx::EmitContReturn field, init
Brian Paul
2009-06-26
glsl: don't unroll loops containing continue/break
Brian Paul
2009-06-26
Revert "slang: if/else/break & if/else/continue work for unrolled loops"
Brian Paul
2009-06-26
glsl: Added gl_shader_state::EmitContReturn field
Brian Paul
2009-06-22
mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBS
Brian Paul
2009-06-26
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-06-17
glsl: call _mesa_postprocess_program(), disabled
Brian Paul
2009-06-17
mesa: silence warning
Brian Paul
2009-06-17
mesa: added _mesa_postprocess_program() to aid shader debugging
Brian Paul
2009-06-10
glsl: fix warnings, update comments, s/TRUE/GL_TRUE/
Brian Paul
2009-06-10
glsl: Handle continuation characters in preprocessor.
Brian Paul
2009-06-10
glsl: fix warnings, update comments, s/TRUE/GL_TRUE/
Brian Paul
2009-06-10
glsl: Handle continuation characters in preprocessor.
Michal Krol
2009-06-10
glsl: Fix symbol replacement handling in preprocessor.
Brian Paul
2009-06-09
glsl: Expand nested preprocessor macros.
Brian Paul
2009-06-09
Merge branch 'mesa_7_5_branch'
Jakob Bornecrantz
2009-06-10
glsl: Fix symbol replacement handling in preprocessor.
Michal Krol
2009-06-09
glsl: Expand nested preprocessor macros.
Michal Krol
2009-06-08
glsl: Fix preprocessor define argument parsing for dead sections.
Brian Paul
2009-06-08
glsl: Fix preprocessor define argument parsing for dead sections.
Michal Krol
2009-06-08
glsl: preprocessor debug code (disabled)
Brian Paul
2009-06-08
mesa: better error message for invalid texture unit index
Brian Paul
2009-06-03
mesa: added NaN checking code (disabled)
Brian Paul
2009-06-03
mesa: check/prevent NaN for EX2/LG2
Brian Paul
2009-05-22
mesa: added some assertions
Brian Paul
2009-05-22
mesa: remove MAX_VERTEX_PROGRAM_ATTRIBS
Brian Paul
2009-05-22
mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBS
Brian Paul
2009-05-21
mesa: minor code simplification in _mesa_GetVertexAttrib*NV()
Brian Paul
2009-05-21
mesa: comment for _mesa_GetVertexAttribfvARB()
Brian Paul
2009-05-21
mesa: minor code simplification in _mesa_GetVertexAttribfvARB()
Brian Paul
2009-05-11
mesa: better handling/printing of driver-specific opcodes, register files
Brian Paul
2009-05-08
glsl: check number of varying variables against the limit
Brian Paul
2009-05-08
glsl: set vertex/fragment program Ids to aid with debugging
Brian Paul
2009-05-08
mesa: more shader debug code (disabled)
Brian Paul
2009-05-08
mesa: more complete fix for transform_invarient glitches
Keith Whitwell
2009-05-06
mesa: be smarter about allocating vert/frag program constants
Brian Paul
2009-05-05
mesa: more complete fix for transform_invarient glitches
Keith Whitwell
2009-05-04
mesa: also print program params/constants when dumping shaders to disk
Brian Paul
2009-05-04
mesa: remove some unfinished/devel code
Brian Paul
2009-05-01
Merge branch 'const-buffer-changes'
Brian Paul
2009-04-29
mesa: added _mesa_check_soa_dependencies() function
Brian Paul
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