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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Age
Commit message (
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Author
2008-11-10
mesa: fix logic error in GLSL linker when looking for main() shaders
Brian Paul
2008-11-06
mesa: update the shader programs->TexturesUsed array at link time
Brian Paul
2008-11-05
mesa: fix a GLSL array indexing codegen bug
Brian Paul
2008-11-05
mesa: remove extra \n from printf string
Brian Paul
2008-11-05
mesa: add Initialized field to gl_uniform struct, for debugging purposes only
Brian Paul
2008-11-04
mesa: fix float-valued GLSL vertex attribute variables
Brian Paul
2008-11-01
mesa: silence warnings
Brian Paul
2008-11-01
mesa: do scope replacement for while/for loops too
Brian Paul
2008-11-01
mesa: glsl tree print improvements
Brian Paul
2008-11-01
mesa: fix assignment / parameter passing of sampler types
Brian Paul
2008-11-01
mesa: additional debug flags for glsl debug/disassembly
Brian Paul
2008-10-31
mesa: fix some bugs with precision qualifier parsing
Brian Paul
2008-10-31
mesa: do scope replacement for variable initializers too
Brian Paul
2008-10-31
mesa: fix copy/paste error in GLSL error msg
Brian Paul
2008-10-08
mesa: in _mesa_combine_programs() take new STATE_CURRENT_ATTRIB color into ac...
Brian Paul
2008-10-07
mesa: remove old assertion
Brian Paul
2008-10-03
Mesa: short-circuit case when looking up the same program twice in cache
Keith Whitwell
2008-10-03
mesa: add new internal state for tracking current vertex attribs
Keith Whitwell
2008-10-03
mesa: add missing state dependencies for various tracked constants
Keith Whitwell
2008-10-01
mesa: Fix compiler warnings on Windows.
Michal Krol
2008-09-26
mesa: add some braces
Brian Paul
2008-09-19
mesa: Fix compiler error.
Michal Krol
2008-09-19
mesa: Fix arb parse constants
Brian Paul
2008-09-17
mesa: new gl_fragment_program fields indicating use of fog, front-facing, poi...
Brian Paul
2008-09-17
mesa: update program->NumAddressRegs field in _slang_update_inputs_outputs()
Brian Paul
2008-09-17
mesa: fix bug in previous changes to _slang_resolve_attributes()
Brian Paul
2008-09-16
mesa: rework GLSL vertex attribute binding
Brian Paul
2008-09-16
mesa: fix bug in get_uniform_rows_cols(): sometimes returned too many rows
Brian Paul
2008-09-05
mesa: _mesa_program_state_string() returns char *, not const char *.
Michal Krol
2008-09-04
mesa: fix minor mem leak
Brian Paul
2008-08-22
mesa: glsl: regenerated file
Brian Paul
2008-08-22
mesa: glsl: implement exp() functions in terms of EXP asm instruction, not pow
Brian Paul
2008-08-20
mesa: glsl: fix a swizzle bug in storage_to_src_reg()
Brian Paul
2008-08-20
mesa: glsl: add check for exceeding max number of constants/uniforms
Brian Paul
2008-08-20
mesa: glsl: regenerated file
Brian Paul
2008-08-20
mesa: glsl: better implementation of ftransform()
Brian Paul
2008-08-19
mesa: glsl: more writemask error checking
Brian Paul
2008-08-19
mesa: glsl: added some post incr/decr error checks
Brian Paul
2008-08-19
mesa: glsl: limit function matching through casting
Brian Paul
2008-08-19
mesa: glsl: add usage tracking for uniform vars
Brian Paul
2008-08-19
mesa: glsl: put var emit/ref code into separate functions
Brian Paul
2008-08-15
mesa: glsl: fix linking of varying vars which are arrays
Brian Paul
2008-08-12
mesa: glsl: fix error detection of writing to read-only variables
Brian Paul
2008-08-12
mesa: glsl: fix comment
Brian Paul
2008-08-12
mesa: glsl: enable bzero() in slang_typeinfo_construct()
Brian Paul
2008-08-12
mesa: glsl: remove reads of output regs from fragment shaders too
Brian Paul
2008-08-12
mesa: set point state
Brian Paul
2008-08-12
mesa: allow _mesa_remove_output_reads() to work on fragment programs
Brian Paul
2008-08-12
mesa: glsl: better error messages
Brian Paul
2008-08-12
mesa: glsl: regenerated files
Brian Paul
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