summaryrefslogtreecommitdiff
path: root/src/mesa/shader
AgeCommit message (Expand)Author
2009-07-09Merge branch 'mesa_7_5_branch'Brian Paul
2009-07-09glsl: do const parameter optimization for array element actual parametersBrian Paul
2009-07-09glsl: fix incorrect indexing for gl_TextureMatrix[i][j]Brian Paul
2009-07-03Merge branch 'mesa_7_5_branch'Jakob Bornecrantz
2009-07-03mesa/shaders: fix gl_NormalMatrix state parametersKeith Whitwell
2009-07-02mesa: s/TRUE/GL_TRUEKeith Whitwell
2009-07-02mesa: ensure UsesFogFragCoord value is set for non-glsl shadersKeith Whitwell
2009-06-26glsl: check number of varying variables against the limitBrian Paul
2009-06-26glsl: move/simplify error checking for 'return' statementsBrian Paul
2009-06-26glsl: overhaul 'return' statement handlingBrian Paul
2009-06-26glsl: predicate assignments according to __returnFlagBrian Paul
2009-06-26glsl: added slang_variable::is_global fieldBrian Paul
2009-06-26glsl: silence a problem warningBrian Paul
2009-06-26glsl: code refactoring for return statementsBrian Paul
2009-06-26glsl: fix assorted regressions related to early-return-removalBrian Paul
2009-06-26glsl: comments, field reorderingBrian Paul
2009-06-26glsl: rework loop nesting codeBrian Paul
2009-06-26glsl: remove test for loop unrolling when we hit conditional cont/breakBrian Paul
2009-06-26glsl: checkpoint: predicate __retVal = expr with __returnFlagBrian Paul
2009-06-26glsl: use new helper functions in _slang_gen_logical_and/or()Brian Paul
2009-06-26glsl: add commentsBrian Paul
2009-06-26glsl: checkpoint: replace 'return' with __returnFlag=true;Brian Paul
2009-06-26glsl: fix up scoping for parent/children in slang_operation_copy()Brian Paul
2009-06-26glsl: fix uninitialized var in _slang_gen_for_without_continue()Brian Paul
2009-06-26glsl: added slang_operation_free_children()Brian Paul
2009-06-26glsl: added slang_oper_num_children() helperBrian Paul
2009-06-26glsl: check-point: declare _returnFlagBrian Paul
2009-06-26glsl: added slang_operation_insert_child()Brian Paul
2009-06-26glsl: use slang_generate_declaration() to consolidate some codeBrian Paul
2009-06-26glsl: remove obsolete commentBrian Paul
2009-06-26glsl: implement _slang_gen_while_without_continue()Brian Paul
2009-06-26glsl: fix a bug involving 'continue' in 'for' loopsBrian Paul
2009-06-26glsl: added slang_oper_child_const()Brian Paul
2009-06-26glsl: use _slang_loop_contains_continue_or_break() to check for unrollingBrian Paul
2009-06-26glsl: use new _slang_loop_contains_continue() helper functionBrian Paul
2009-06-26glsl: implement continue->break translation for do-while loopsBrian Paul
2009-06-26glsl: added slang_operation_literal_int/bool() helper functionsBrian Paul
2009-06-26glsl: don't allocate 0-length children array in slang_operation_copy()Brian Paul
2009-06-26glsl: remove debug code, misc clean-upBrian Paul
2009-06-26glsl: implement continue->break transformation for for-loopsBrian Paul
2009-06-26glsl: added slang_operation_add_children() and slang_oper_child() helpersBrian Paul
2009-06-26glsl: added slang_assemble_ctx::EmitContReturn field, initBrian Paul
2009-06-26glsl: don't unroll loops containing continue/breakBrian Paul
2009-06-26Revert "slang: if/else/break & if/else/continue work for unrolled loops"Brian Paul
2009-06-26glsl: Added gl_shader_state::EmitContReturn fieldBrian Paul
2009-06-22mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBSBrian Paul
2009-06-26Merge branch 'mesa_7_5_branch'Brian Paul
2009-06-17glsl: call _mesa_postprocess_program(), disabledBrian Paul
2009-06-17mesa: silence warningBrian Paul
2009-06-17mesa: added _mesa_postprocess_program() to aid shader debuggingBrian Paul