index
:
android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
mesa
/
shader
Age
Commit message (
Expand
)
Author
2009-01-06
mesa: copy Flags in _mesa_clone_parameter_list()
Brian Paul
2009-01-06
mesa: dump/debug varying vars list
Brian Paul
2009-01-06
mesa: added PROG_PARAM_ bits for invariant, flat/linear interpolation
Brian Paul
2009-01-06
mesa: add Flags field to gl_program_parameter
Brian Paul
2009-01-06
mesa: issue error, don't crash, when calling a prototyped, but undefined func...
Brian Paul
2009-01-06
mesa: better variable name: s/aux/store/
Brian Paul
2009-01-06
mesa: minor comment reformattting
Brian Paul
2009-01-06
mesa: glsl compiler debug code
Brian Paul
2009-01-06
mesa: rework GLSL array code generation
Brian Paul
2009-01-06
mesa: don't realloc instruction buffer so often
Brian Paul
2009-01-06
mesa: updated comment
Brian Paul
2009-01-06
mesa: fix merge conflict left-overs
Brian Paul
2009-01-06
mesa: no longer need Writemask field in GLSL IR nodes
Brian Paul
2009-01-06
mesa: revamp GLSL instruction emit code
Brian Paul
2009-01-06
mesa: make writemask_string() non-static
Brian Paul
2009-01-06
mesa: remove some do-nothing GLSL code
Brian Paul
2009-01-06
mesa: fix accidental regression in GLSL built-in texture matrix lookup
Brian Paul
2009-01-06
mesa: remove unused/obsolete __NormalMatrixTranspose matrix
Brian Paul
2009-01-06
mesa: tweak program register printing for RelAddr case
Brian Paul
2009-01-06
mesa: allow relative indexing into all register files and indirect dst regist...
Brian Paul
2009-01-06
mesa: track initialization status of uniform variables. Plus, asst clean-ups.
Brian Paul
2009-01-06
mesa: initial support for uniform variable initializers.
Brian Paul
2009-01-06
mesa: allows 'f' suffix on GLSL float literals
Brian Paul
2009-01-06
mesa: add support for 'centroid' qualifier in GLSL 1.20
Brian Paul
2009-01-06
mesa: add support for 'invariant' keyword for GLSL 1.20
Brian Paul
2009-01-06
mesa: reformat comments, rewrap lines, etc for a little better readability
Brian Paul
2008-12-18
glsl: Fix handling of nested parens in macro actual arguments.
Michal Krol
2008-11-10
mesa: fix logic error in GLSL linker when looking for main() shaders
Brian Paul
2008-11-06
mesa: update the shader programs->TexturesUsed array at link time
Brian Paul
2008-11-05
mesa: fix a GLSL array indexing codegen bug
Brian Paul
2008-11-05
mesa: remove extra \n from printf string
Brian Paul
2008-11-05
mesa: add Initialized field to gl_uniform struct, for debugging purposes only
Brian Paul
2008-11-04
mesa: fix float-valued GLSL vertex attribute variables
Brian Paul
2008-11-01
mesa: silence warnings
Brian Paul
2008-11-01
mesa: do scope replacement for while/for loops too
Brian Paul
2008-11-01
mesa: glsl tree print improvements
Brian Paul
2008-11-01
mesa: fix assignment / parameter passing of sampler types
Brian Paul
2008-11-01
mesa: additional debug flags for glsl debug/disassembly
Brian Paul
2008-10-31
mesa: fix some bugs with precision qualifier parsing
Brian Paul
2008-10-31
mesa: do scope replacement for variable initializers too
Brian Paul
2008-10-31
mesa: fix copy/paste error in GLSL error msg
Brian Paul
2008-10-08
mesa: in _mesa_combine_programs() take new STATE_CURRENT_ATTRIB color into ac...
Brian Paul
2008-10-07
mesa: remove old assertion
Brian Paul
2008-10-03
Mesa: short-circuit case when looking up the same program twice in cache
Keith Whitwell
2008-10-03
mesa: add new internal state for tracking current vertex attribs
Keith Whitwell
2008-10-03
mesa: add missing state dependencies for various tracked constants
Keith Whitwell
2008-10-01
mesa: Fix compiler warnings on Windows.
Michal Krol
2008-09-26
mesa: add some braces
Brian Paul
2008-09-19
mesa: Fix compiler error.
Michal Krol
2008-09-19
mesa: Fix arb parse constants
Brian Paul
[next]