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path: root/src/mesa/shader
AgeCommit message (Expand)Author
2008-09-23mesa: new gl_fragment_program fields indicating use of fog, front-facing, poi...Brian Paul
2008-09-21Merge branch 'master' into gallium-0.2Keith Whitwell
2008-09-21mesa: set point stateBrian Paul
2008-09-21mesa: fix issues causing warnings on WindowsBrian Paul
2008-09-21mesa: Use appropriate unsigned/signed, float/integer types.José Fonseca
2008-09-21mesa: remove unneeded #includeBrian Paul
2008-09-21Merge commit 'origin/gallium-0.1' into gallium-0.2Keith Whitwell
2008-09-21Merge branch 'master' into gallium-0.2Keith Whitwell
2008-09-21mesa: move fixed function vertex program builder from tnl to core mesaKeith Whitwell
2008-09-19mesa: Fix compiler error.Michal Krol
2008-09-19mesa: Fix arb parse constantsBrian Paul
2008-09-18mesa: prefix a bunch of #include lines with "main/".Brian Paul
2008-09-18Merge commit 'origin/gallium-0.1' into gallium-0.2Keith Whitwell
2008-09-18Merge commit 'origin/master' into gallium-0.2Keith Whitwell
2008-09-17mesa: new gl_fragment_program fields indicating use of fog, front-facing, poi...Brian Paul
2008-09-17mesa: update program->NumAddressRegs field in _slang_update_inputs_outputs()Brian Paul
2008-09-17mesa: fix bug in previous changes to _slang_resolve_attributes()Brian Paul
2008-09-17mesa: fix bug in previous changes to _slang_resolve_attributes()Brian Paul
2008-09-16mesa: rework GLSL vertex attribute bindingBrian Paul
2008-09-16mesa: rework GLSL vertex attribute bindingBrian Paul
2008-09-16mesa: fix bug in get_uniform_rows_cols(): sometimes returned too many rowsBrian Paul
2008-09-12mesa: regenerate shader filesKeith Whitwell
2008-09-11Merge commit 'origin/gallium-0.1' into gallium-0.2Keith Whitwell
2008-09-11Merge branch 'gallium-0.1' into gallium-0.2Keith Whitwell
2008-09-05mesa: _mesa_program_state_string() returns char *, not const char *.Michal Krol
2008-09-04mesa: fix minor mem leakBrian Paul
2008-08-25mesa: glsl: regenerated fileBrian Paul
2008-08-25mesa: glsl: grab latest fixes from gallium-0.1 branchBrian Paul
2008-08-22mesa: glsl: regenerated fileBrian Paul
2008-08-22mesa: glsl: implement exp() functions in terms of EXP asm instruction, not powBrian Paul
2008-08-20mesa: glsl: fix a swizzle bug in storage_to_src_reg()Brian Paul
2008-08-20mesa: glsl: add check for exceeding max number of constants/uniformsBrian Paul
2008-08-20mesa: glsl: regenerated fileBrian Paul
2008-08-20mesa: glsl: better implementation of ftransform()Brian Paul
2008-08-19mesa: glsl: more writemask error checkingBrian Paul
2008-08-19mesa: glsl: added some post incr/decr error checksBrian Paul
2008-08-19mesa: glsl: limit function matching through castingBrian Paul
2008-08-19mesa: glsl: add usage tracking for uniform varsBrian Paul
2008-08-19mesa: glsl: put var emit/ref code into separate functionsBrian Paul
2008-08-16mesa: turn off 'x' bit misset on a few .h and .syn filesBrian Paul
2008-08-16mesa: import latest GLSL code from gallium-0.1 branchBrian Paul
2008-08-15mesa: glsl: fix linking of varying vars which are arraysBrian Paul
2008-08-12mesa: glsl: fix error detection of writing to read-only variablesBrian Paul
2008-08-12mesa: glsl: fix commentBrian Paul
2008-08-12mesa: glsl: enable bzero() in slang_typeinfo_construct()Brian Paul
2008-08-12mesa: glsl: remove reads of output regs from fragment shaders tooBrian Paul
2008-08-12mesa: set point stateBrian Paul
2008-08-12mesa: allow _mesa_remove_output_reads() to work on fragment programsBrian Paul
2008-08-12mesa: glsl: better error messagesBrian Paul
2008-08-12mesa: glsl: regenerated filesBrian Paul