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2006-10-13Indent and cosmetic changes.Michal Krol
2006-10-11added shaderobjects_3dlabs.cBrian Paul
2006-10-11remove 3dlabs.cBrian Paul
2006-10-11List of source (.c) files in each directory.Brian Paul
To be included by X.org Makefile.am files so that lists of files don't need to be hardcoded and frequently updated there.
2006-10-10a step toward moving run-time vertex program state out of GLcontextBrian Paul
2006-10-10Move the fp_machine struct into s_nvfragmprog.c since (except for programBrian Paul
debug) it's only used there.
2006-10-10s/GLuint/GLbitfield/Brian Paul
2006-10-10If program is position invariant, set VERT_BIT_POS in InputsRead field.Brian Paul
Fixes broken "OPTION NV_position_invariant".
2006-09-26Add GLSL preprocessor.Michal Krol
2006-09-26Fix Windows newlines.Michal Krol
2006-09-26Add syntax files for expression and directive preprocessor.Michal Krol
Fix syntax errors in builtin library 1.2 sources. All derivative files (*_gc.h and *_syn.h) are generated by Makefile.
2006-09-21new comments, indentation fixesBrian Paul
2006-09-20Add a new internal program parameter value STATE_TEXRECT_SCALE whichKeith Whitwell
provides 1/width and 1/height of the active texture, useful for implementing ARB_texture_rectangle support on hardware which only supports ARB_npot-style texturing.
2006-09-20Export _mesa_print_alu_instruction() to allow drivers to roll theirKeith Whitwell
own debug code for programs with driver-private opcodes. Remove redundant loop in _mesa_num_inst_src_regs().
2006-09-06for VERTEX_ATTRIB_WEIGHT, use break, not returnBrian Paul
2006-09-05Hack for Warcraft (bug 8060): allow 'vertex.weight' to be referenced inBrian Paul
vertex program, even though it's not really supported. Results will be undefined, but Warcraft doesn't actually use the attribute.
2006-09-05fix typo in enable_parser_extensions(): s/point_parameters/vertex_blend/Brian Paul
2006-09-05Consolidate common case of _mesa_set_program_error() followed by _mesa_error()Brian Paul
in new program_error() function. Add const qualifiers in many places. Reorder some debug code to prevent referencing free'd memory.
2006-08-30Check that we don't try to reference more than one target of a texture unit.Brian Paul
For example, referencing both "texture[0], 2D" and "texture[0], CUBE" in one program is an error.
2006-08-30s/0/VERT_RESULT_HPOS/Brian Paul
2006-08-30Add missing vec4 instructions to the interpreter.Michal Krol
Other cosmetic changes.
2006-08-30fix initialization of native resource usage of vertex/fragment programsRoland Scheidegger
2006-08-29replace abort with _mesa_problem()Brian Paul
2006-08-25Free vertex program TnlData, if any. Fixes a mem leak.Brian Paul
2006-08-25Rearrange glBindProgram() code to do all error checking before changingBrian Paul
the binding. Prevent a potential dangling pointer error. SF Bug 1544507.
2006-08-25Rename _mesa_append_modelview_code() to _mesa_insert_mvp_code().Brian Paul
The four DP4 instructions are now inserted at the top of the program instead of appended to tail.
2006-08-25use _mesa_alloc_instructions()Brian Paul
2006-08-25added _mesa_alloc_instructions() utility functionBrian Paul
2006-08-24update MAX_INSTRUCTIONS limitBrian Paul
2006-08-24Cg tries to bind NV fragment programs to the GL_FRAGMENT_PROGRAM_ARB targetBrian Paul
with glBindProgramARB(). I guess the GL_ARB_fragment_program specification allows that, but Mesa didn't. Relaxed the check with a new predicate function: compatible_program_targets().
2006-08-24scalar sources such as 'time.x' weren't accepted by parserBrian Paul
2006-08-24Functions for vertex/fragment program transformations, optimizations, etc.Brian Paul
2006-08-24use _mesa_realloc_instructions()Brian Paul
2006-08-24Added _mesa_realloc_instructions() utility function.Brian Paul
Fixed/updated comments for parameter list functions.
2006-08-23Added _mesa_lookup_program() and _mesa_lookup_bufferobj() functions to avoidBrian Paul
a lot of casting elsewhere. Use _mesa_lookup_texture() in tdfx driver, use _mesa_lookup_bufferobj() in r300 driver.
2006-08-21More GLSL preprocessor code:Michal Krol
Rename slang_version.syn to slang_pp_version.syn. The #version directive understands version 120. Cosmetic changes in version preprocessor. Checks if requested version is supported by the compiler.
2006-08-21GLSL 1.20 constructors and operators.Michal Krol
2006-08-15Add support for GL_EXT_gpu_program_parameters. Any driver that enablesIan Romanick
either GL_ARB_vertex_program or GL_ARB_fragment_program should enable this extension as well.
2006-08-15Remove extraneous trailing semicolon.Ian Romanick
2006-08-09GLSL 1.20 built-in library.Michal Krol
2006-08-09More GLSL code - more support for vec4 operations on x86 back-end.Michal Krol
2006-08-02Enable vec4 extension for x86 back-end.Michal Krol
2006-08-02Add vec4 extension.Michal Krol
2006-08-01Clean-up FEATURE_ARB_shader_objects #ifdefs. Bug 7492.Michal Krol
2006-07-30Program to convert .syn file to .h headers.Michal Krol
2006-07-20Some structure renaming. Prefix vertex/fragment-related structs withBrian Paul
"gl_" to match other structs.
2006-06-28propagate errors from parse_generic_attrib_num in parse_attrib_binding (-> ↵Tilman Sauerbeck
don't segfault when you're trying to access invalid generic attributes
2006-06-12Add support for GL_APPLE_vertex_array_object. Several test programsIan Romanick
and demos are also added. Adding basic support to drivers should be as easy as just enabling the extension, though thorough test would also be required.
2006-05-30Define new NEGATE_* tokens for setting the src register's NegateBase field.Brian Paul
Before, we were using GL_TRUE/GL_FALSE in a few places. Note: only the SWZ instruction can negate individual components.
2006-05-30don't generate GL_INVALID_ENUM if GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB, ↵Tilman Sauerbeck
which is actually handled