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path: root/src/mesa/shader
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2007-04-18record proper datatypes for uniforms/samplersBrian
2007-04-18added _slang_gltype_from_specifier()Brian
2007-04-18Start fixing some issues with uniform variables and their types.Brian
2007-04-18Fix some bugs related to querying active uniforms.Brian
2007-04-18fix error strings, add a sanity checkBrian
2007-04-18Remove bad assertions, decrement NumShaders in _mesa_detach_shader().Brian
Fixes crashes w/ Brad King's depth peeling test.
2007-04-18s/GL_SHADER_PROGRAM/GL_SHADER_PROGRAM_MESA/ (a Mesa-specific token)Brian
2007-04-18Replace _mesa_parameter_longest_name() with _mesa_longest_parameter_name().Brian
The later takes a type parameter so we can match uniforms or attributes/inputs. Used by the GL_ACTIVE_ATTRIBUTE_MAX_LENGTH and GL_ACTIVE_UNIFORM_MAX_LENGTH queries. Fixes problem reported by Brad King in VTK.
2007-04-18call ProgramStringNotify() after linkingBrian
2007-04-17regeneratedBrian
2007-04-17fix/simplify some texture functionsBrian
2007-04-17more matrix function updatesBrian
2007-04-16need to clamp MAD for linear fogBrian
2007-04-16Fix some assertions that could occur when an error was earlier logged.Brian
2007-04-14implement shadow2DRect functionsBrian
2007-04-12disable debug printfsBrian
2007-04-12Added sanity checking in _slang_sizeof_type_specifier() to be sure sizes are ↵Brian
what's expected.
2007-04-12use _mesa_clear_shader_program_data()Brian
2007-04-12New _mesa_reference_shader/program() function to consolidate refcounting.Brian
Note that (unlike texture objects), shader handles remain valid (in the hash table) after glDeleteShader/Program() if the refcount isn't zero.
2007-04-11regeneratedBrian
2007-04-11checkpoint: updating non-square matrix constructors and operatorsBrian
2007-04-11move/fix texture sampling funcsBrian
2007-04-11s/Shadow/SHADOW/Brian
2007-04-11fix invalid error detection problem in _mesa_bind_attrib_location(), bug 10602Brian
2007-04-10fix/work-around allocation bugs for non-square matricesBrian
2007-04-10update SLANG version testBrian
2007-04-10Add missing generated file.Michel Dänzer
2007-04-09NULL ptr checkBrian
2007-04-09plug in GLSL 1.20 unitBrian
2007-04-09undo a debug/test changeBrian
2007-04-08support for GLSL 1.20 non-square matricesBrian
2007-03-31always emit BGN/ENDSUB, for now anywayBrian
2007-03-31fix scoping mistake in previous commit that checked for writable LHSsBrian
2007-03-30check that LHS of assignment is writableBrian
2007-03-28cond code fixBrian
2007-03-28fix cond code swizzle bugBrian
2007-03-28Handle logical NOT and XOR without library functions. Results in much ↵Brian
tighter code.
2007-03-28optimization for the emit_not() functionBrian
2007-03-28remove IR_BREAK_IF_FALSEBrian
2007-03-28don't generate IR_BREAK_IF_FALSEBrian
2007-03-28Get rid of IR_CONT_IF_FALSEBrian
2007-03-28Get rid of BRK0, BRK1, CONT0, CONT1 instructions.Brian
2007-03-28Don't emit OPCODE_CONT0/1, BRK0/1 instructions, clean-ups elsewhere.Brian
2007-03-28simplify, clean-up break/cont codeBrian
2007-03-28added some null ptr checks to handle error recoveryBrian
2007-03-28Use constant_to_src_reg() to simplify some codeBrian
2007-03-28added missing returns after slang_info_log_error() callsBrian
2007-03-28Fix, clean-up code related to comparisons, condition codes, etc.Brian
2007-03-28print condcodes if DEBUG_PROGBrian
2007-03-28expose _mesa_condcode_string(), fix some printingBrian