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path: root/src/mesa/shader
AgeCommit message (Collapse)Author
2006-12-19check for null Parameters ptr in _mesa_clone_program()Brian
2006-12-19lots of clean-up and re-orgBrian
2006-12-19additional error checkingBrian
2006-12-19new error msgBrian
2006-12-19rewrite +=, -= etc for floatsBrian
2006-12-18Implement array indexing of simple vec2/3/4 types. A bit of a hack for now...Brian
2006-12-18Check for inst->CondUpdate, print .C suffix.Brian
2006-12-18Generate IR code for for/while loops, break and continue statements.Brian
2006-12-18Implement if-conditionals and while loops, added temporary resolve-branches ↵Brian
function in linker.
2006-12-18GLSL API functions.Brian
2006-12-18Use _mesa_free_linked_program_data()Brian
2006-12-18commentsBrian
2006-12-16Initial code for conditional constructs.Brian
2006-12-16print BRA instructionsBrian
2006-12-16added cases for BRA, NOPBrian
2006-12-15start implementing relational operatorsBrian
2006-12-15start rewriting the matrix/vector functionsBrian
2006-12-15fix double-printing of comment infoBrian
2006-12-15code movementBrian
2006-12-15Lots of assorted changes.Brian
Implement assignment/move for types larger than 4 floats. Fix codegen bug for "return expr" in inlined functions. More clean-up of storage allocation code (slang_resolve_storage).
2006-12-15redo mat4 addition, mat4 constructor from vec4sBrian
2006-12-15use MAX_VARYINGBrian
2006-12-15use MAX_VARYINGBrian
2006-12-15more debug outputBrian
2006-12-15Renamed s_nvfragprog.[ch] to s_fragprog.[ch], program_instruction.h to ↵Brian
prog_instruction.h
2006-12-14remove unneeded includesBrian
2006-12-14remove unneeded includesBrian
2006-12-14remove unneded includesBrian
2006-12-14remove some unneeded includesBrian
2006-12-14include prog_print.hBrian
2006-12-14Remove some moved extern decls.Brian
2006-12-14Move some code from prog_print.c to prog_instruction.cBrian
2006-12-14chmod a-xBrian
2006-12-14Updated includes.Brian
2006-12-14Updated includes.Brian
2006-12-14Updated #includes after splitting program.hBrian
2006-12-14Move many functions into new files.Brian
2006-12-14Split the program.[ch] files into several new files.Brian
2006-12-14Updates for new linker (merged varying/uniform vars).Brian
2006-12-14Assorted fix-ups for the new linker.Brian
Disable some of the excessive debug output.
2006-12-14The new linker actually does a few things right now:Brian
The varying vars used by the vertex and fragment shader are merged so they agree. Similarly, uniforms are merged (along with constants, etc). The vertex/fragment program instructions are then cloned and rewritten with the newly resolved uniform/varying locations.
2006-12-14New functions for cloning programs and parameter lists.Brian
2006-12-13Obsolete.Brian
2006-12-13Remove unused 3Dlabs code.Brian
2006-12-13Remove unused 3Dlabs code.Brian
2006-12-13Not needed.Brian
2006-12-13Checkpoint of work for new GLSL compiler back-end. Lots of assorted changes.Brian
2006-12-13Rewrite/simplify most built-in functions to use updated set of __asm ↵Brian
instructions.
2006-12-13Checkpoint new GLSL compiler back-end to produce fp/vp-style assembly ↵Brian
instructions.
2006-11-29call Driver.ProgramStringNotify if a ati_fragment_shader changes and pick up ↵Roland Scheidegger
the change in the r200 driver accordingly.