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prog_instruction.h
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Disable some of the excessive debug output.
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The varying vars used by the vertex and fragment shader are merged so they
agree.
Similarly, uniforms are merged (along with constants, etc).
The vertex/fragment program instructions are then cloned and rewritten
with the newly resolved uniform/varying locations.
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instructions.
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instructions.
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the change in the r200 driver accordingly.
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Solve small definition problem for OpenVMS
Modified Files:
Mesa/src/mesa/shader/descrip.mms
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