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path: root/src/mesa/shader
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2006-11-22reindentBrian Paul
2006-11-22fix commentsBrian Paul
2006-11-21list header files in sources files (Dan Nicholson)Brian Paul
2006-11-20 Committing in .Jouk Jansen
Solve small definition problem for OpenVMS Modified Files: Mesa/src/mesa/shader/descrip.mms
2006-11-18move fix-up code into new slang_fixup_save() functionBrian Paul
2006-11-18commentsBrian Paul
2006-11-18reindentBrian Paul
2006-11-17reindent, doxygen-style commentsBrian Paul
2006-11-17Comment and indent the atom functions.Michal Krol
2006-11-17add STATE_INTERNAL_DRIVER, etc (Rune Petersen)Brian Paul
2006-11-16revert prev check-inBrian Paul
2006-11-16Add a lot of const qualifiers for const-correctness.Brian Paul
New comments, misc clean-ups.
2006-11-16reindentBrian Paul
2006-11-16Initial implementation work for CAL, RET, and BRA instructions for fragmentBrian Paul
programs.
2006-11-16disable yesterday's _mesa_add_named_constant() change for nowBrian Paul
2006-11-16reindent, clean-upBrian Paul
2006-11-15Add a size parameter to _mesa_add_unnamed_constant() andBrian Paul
_mesa_add_named_constant() to indicate vector size (1, 2, 3 or 4). Always 4 for now...
2006-11-15Add new _mesa_lookup_parameter_constant() to search for a GLfloat4 constantBrian Paul
in a parameter list. Use it in _mesa_add_named_constant() and _mesa_add_unnamed_constant() to avoid duplication of identical constants.
2006-11-15reindent, add some commentsBrian Paul
2006-11-15reindentBrian Paul
2006-11-15indent, commentsBrian Paul
2006-11-15s/int/GLboolean/Brian Paul
2006-11-15improved error mesagesBrian Paul
2006-11-15fix casts to silence warningsBrian Paul
2006-11-15#define LONGSTRING __extension__ in imports.h and use it to silence gccBrian Paul
warnings about long string literals.
2006-11-15Comments for operations.Brian Paul
2006-11-05reindentBrian Paul
2006-11-04Fix for glGetVertexAttribfvNV, bug 8883Brian Paul
2006-11-04fix error msgBrian Paul
2006-11-04fix for glGetVertexAttribfvARB, bug 8883Brian Paul
2006-11-03Fix _mesa_IsProgram() and _mesa_IsShader()Brian Paul
2006-11-03implement _mesa_GetShaderiv()Brian Paul
2006-11-03implement _mesa_GetProgramiv()Brian Paul
2006-11-03Simplify GET_CURRENT_LINKED_PROGRAM() macro and calling code.Brian Paul
2006-11-03Use inlined uniform() helper function in all the glUniform*() function toBrian Paul
reduce duplicated code. Finish up _program_ReadUniform() for non-float types. Implement _mesa_GetUniformivARB(). Simplify the _program_WriteUniform() function a bit.
2006-11-03Added OpenGL 2.1 glUniformMatrix* functions.Brian Paul
Refactor the _mesa_UniformMatrix() functions to use a helper function. Implement GetUniformfv function (might need more work someday).
2006-11-03reformat comments in Doxygen styleBrian Paul
2006-11-03reindentBrian Paul
2006-11-02s/_mesa_IsProgram2/_mesa_IsProgram/Brian Paul
2006-11-02Rename _mesa_IsProgram() to _mesa_IsProgramARB() to avoid collision with theBrian Paul
OpenGL 2.0 function of the same name.
2006-11-02OpenGL 2.0 entrypointsBrian Paul
2006-11-02run indent on the codeBrian Paul
2006-10-31minor clean-ups, simplifications and new commentsBrian Paul
2006-10-30code tweaks, remove old commentsBrian Paul
2006-10-30Move gl_vertex_program_machine struct out of mtypes.h and put into nvvertexec.h.Brian Paul
Massage nvvertexec.c code to work more like s_nvfragprog.c - another step toward unifying vertex/fragment program execution.
2006-10-29New _mesa_exec_vertex_state_program() function. Start of some re-org.Brian Paul
2006-10-29fix wrong inequalityBrian Paul
2006-10-29Change _mesa_init_instruction() to initialize an array of instructions.Brian Paul
2006-10-29Program instructions are initialized before parsing so no need to setBrian Paul
Abs, NegateAbs, CondMask and CondSwizzle fields to defaults here. CondMask was getting mis-set. Removing the incorrect assignment improves fragment program speed by 15%.
2006-10-28special case END in _mesa_print_instruction()Brian Paul