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path: root/src/mesa/shader
AgeCommit message (Collapse)Author
2008-08-04mesa: glsl: regenerated filesBrian Paul
2008-08-04mesa: glsl: added vec4(ivec4) constructorBrian Paul
2008-08-04mesa: glsl: if/while/do condition must be booleanBrian Paul
2008-08-04mesa: glsl: additional type checking for ?: and = operatorsBrian Paul
2008-08-04mesa: glsl: don't allow comparision of arraysBrian Paul
2008-08-04mesa: glsl: error on const-qualified array declarationsBrian Paul
2008-08-04mesa: glsl: added null ptr checkBrian Paul
2008-08-04mesa: glsl: set literal_size for const varsBrian Paul
2008-08-04mesa: glsl: add missing code emit for struct/fieldBrian Paul
2008-08-04mesa: glsl: stop code emit after error is recordedBrian Paul
2008-08-04mesa: glsl: check that rhs of const var initializer is also constBrian Paul
2008-08-04mesa: glsl: handle user-defined const vars in expression simplificationBrian Paul
2008-08-04mesa: glsl: fix initialize size error checkBrian Paul
2008-08-04mesa: glsl: added initializer size/type error checkingBrian Paul
2008-08-04mesa: glsl: only allow one #version directiveBrian Paul
2008-08-04mesa: glsl: regenerated fileBrian Paul
2008-08-04mesa: glsl: new bvec4 constructorBrian Paul
2008-07-29mesa: glsl: remove old assertion (fixes glsl/bitmap.c)Brian Paul
2008-07-29mesa: glsl: remove old assertion (fixes glsl/bitmap.c)Brian Paul
2008-07-29mesa: disable debug codeBrian Paul
2008-07-29mesa: disable debug codeBrian Paul
2008-07-29mesa: regenerated filesBrian Paul
2008-07-29mesa: Silence compiler warnings on Windows.Brian Paul
2008-07-29mesa: cast to fix warningBrian Paul
2008-07-29mesa: fix bug/failure in recursive function inliningBrian Paul
Fixes a failure for cases such as y = f(a, f(a, b)) All the usual tests still pass but regressions are possible...
2008-07-29mesa: glsl: silence warning (s/int/GLuint)Brian Paul
2008-07-29mesa: remove stray debug codeBrian Paul
2008-07-29mesa: glsl: assorted fixes for resolving polymorphic functionsBrian Paul
Plus, - fix some issues in casting function arguments to format param types. - fix some vec/mat constructor bugs - find/report more syntax/semantic errors
2008-07-29mesa: glsl: re-order some constructorsBrian Paul
2008-07-29mesa: glsl: remove unneeded operatorsBrian Paul
2008-07-29mesa: glsl: added null ptr checkBrian Paul
2008-07-29mesa: fix issues causing warnings on WindowsBrian Paul
2008-07-29mesa: glsl: additional error detectionBrian Paul
Plus begin some fixes for vec/matrix constructors.
2008-07-29mesa: gls: fix broken else clause of conditional break/continueBrian Paul
In the following case: for () { if (cond) break; // or continue; else something; } The "something" block didn't get emitted.
2008-07-29mesa: glsl: only try to link shaders defining main()Brian Paul
2008-07-29mesa: Silence compiler warning on windows.Michal Krol
2008-07-29mesa: glsl: fix/simplify array element handlingBrian Paul
Also fix bug in comparing large structs/arrays.
2008-07-29mesa: glsl: mark constructor params as constBrian Paul
2008-07-29mesa: glsl: rework swizzle storage handlingBrian Paul
Build on the heirarchal approach implemented for arrays/structs.
2008-07-29mesa: fix uninitialized varBrian Paul
2008-07-29mesa: glsl: implement constructor functions for user-defined typesBrian Paul
2008-07-29mesa: remove stray debug assertionBrian Paul
2008-07-29mesa: fix glUniform error checking for samplersBrian
2008-07-29mesa: refactor: move _mesa_Bind/Gen/DeleteProgram() to arbprogram.cBrian Paul
No API-level functions now in program.c.
2008-07-29mesa: initial support for GLSL struct/array comparisonsBrian Paul
2008-07-29mesa: added null ptr check (error handling case)Brian Paul
2008-07-29mesa: fix +=, -=, etc. operatorsBrian Paul
2008-07-29mesa: fix some issues in _mesa_validate_program()Brian Paul
2008-07-29mesa: assorted glsl uniform/attribute fixesBrian Paul
Fix incorrect uniform/attribute size query results. Add missing error checking for glUniform, glUniformMatrix params Fix an array size/allocation error.
2008-07-29mesa: glsl: various writemask/swizzle improvements and clean-upsBrian Paul