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path: root/src/mesa/shader
AgeCommit message (Collapse)Author
2008-05-08disable debug printfsBrian Paul
2008-05-07fix refcounting bugs in tnl/tex program cachesBrian Paul
2008-05-07Never fail `make clean'Dan Nicholson
Mostly some pedantic changes such that `make clean' always ignores errors. Also changed the top clean target to do the `touch configs/current' dance instead of realclean.
2008-05-06implement full reference counting for vertex/fragment programsBrian
Use _mesa_reference_vert/fragprog() wherever we assign program pointers. Fixes a memory corruption bug found with glean/api2 test.
2008-05-06gallium: implement full reference counting for vertex/fragment programsBrian
Use _mesa_reference_vert/fragprog() wherever we assign program pointers. Fixes a memory corruption bug found with glean/api2 test. Another memory bug involving shaders yet to be fixed...
2008-04-23gallium: fix potential divide by zero in fog computationBrian Paul
It's legal for Fog.Start == Fog.End and conformance testing does so.
2008-04-23glcore: drop outdated sources files intented for xorgGeorge Sapountzis
2008-04-22revert part of the previous cleanup - it only appliesAlan Hourihane
to the 7.0 branch
2008-04-22Fix error stringAlan Hourihane
2008-04-22correct the return valueAlan Hourihane
2008-04-22small cleanupsAlan Hourihane
2008-04-16mesa: added internal post color matrix scale/bias varsBrian Paul
2008-04-14fix GL_ARB_texture_rectangle breakageBrian Paul
2008-04-14fix GL_ARB_texture_rectangle breakageBrian Paul
2008-04-14define #extension GL_ARB_texture_rectangleDavid Flynn
2008-04-14mesa: define #extension GL_ARB_texture_rectangleDavid Flynn
2008-04-11fix failed assertion (parameter can be a PROGRAM_CONSTANT)Brian Paul
2008-04-07mesa: call _mesa_remove_varying_reads() after compiling vertex shadersBrian
2008-04-07mesa: new _mesa_remove_varying_reads() functionBrian
We'll apply this function to GLSL vertex programs. In GLSL it's legal to read and write varying (output) vars in a vertex shader. But reading from an output register isn't supported by all hardware. This routine examines the vertex program for that condition and rewrites it to use temporary registers where needed.
2008-04-07mesa: added _mesa_insert_instructions()Brian
Also, use new _mesa_free_instructions() in a few places.
2008-04-07mesa: added _mesa_free_instructions()Brian
2008-04-04mesa: no longer combine vertex/fragment shader parameters/uniformsBrian
GLSL Vertex and fragment shaders now have independent parameter buffers. A new gl_uniform_list is used to keep track of program uniforms and where each uniform is located in each shader's parameter buffer. This makes better use of the space in each buffer and simplifies shader linking.
2008-04-04mesa: new functions for managing list/index of uniformsBrian
2008-04-04gallium: make sure to set the SamplersUsed field for bitmap/drawpixels shadersBrian Paul
Also, make sure that field is copied/updated in the program clone and combine functions. Without this we weren't getting SAMP declarations in the TGSI shaders.
2008-04-03rewrite some of the mat*mat, mat*vec intrinsicsBrian
Also, remove obsolete matrix codegen code.
2008-03-31fix parsing bug involving comments at the end of ARB v/f programsMarkus Amsler
2008-03-31fix parsing bug involving comments at the end of ARB v/f programsMarkus Amsler
2008-03-31mesa: Free all shader program data before deleting allXiang, Haihao
shader/shader program objects to avoid memory access error.
2008-03-31Revert "mesa: separate shader program object from shader object." (bug#15244)Xiang, Haihao
This reverts commit 3ffd11f71d021f672b9bc15b3c39c155a0e2fecb.
2008-03-27consolidate some parsing functions that were pretty much identical for ↵Brian
vertex/fragment programs cherry-picked from master
2008-03-27consolidate some parsing functions that were pretty much identical for ↵Brian
vertex/fragment programs
2008-03-27when negating scalar src args, use NEGATE_XYZW, not NEGATE_XBrian
This makes things easier on the back-end when generating GPU code. cherry-picked from gallium-0.1
2008-03-27Set param_var->param_binding_type = PROGRAM_CONSTANTBrian
cherry-picked from gallium-0.1
2008-03-27mesa: misc sync-up with masterBrian
2008-03-27raise GL_INVALID_OPERATION if glProgramString compilation failsBrian
cherry-picked from master
2008-03-27Fix the compile of disabled DEBUG_PARSING code.Brian
cherry-picked from master
2008-03-27make sure state token values are fully initializedBrian
cherry-picked from master
2008-03-27added program_error2() function for better error reportingBrian
cherry-picked from master
2008-03-27Fix state.texgen parsing error (bug 12313).Brian
Replace *(*inst++) with *(*inst)++ in a few places. Cherry-picked from master.
2008-03-25mesa: fix some issues in _mesa_combine_programs()Brian Paul
Use a temporay register to connect outputs of first program to inputs of second program. Also, fix bug in replace_registers(): didn't search/replace DstReg.
2008-03-25mesa: append fog instructions after parsing if a fog option is setBrian Paul
Drivers don't have to worry about it then.
2008-03-25mesa: when negating scalar src args, use NEGATE_XYZW, not NEGATE_XBrian Paul
This makes things easier on the back-end when generating GPU code.
2008-03-22use ctx->Driver.DeleteProgram() in a few more placesBrian
2008-03-22use ctx->Driver.DeleteProgram() in a few more placesBrian
2008-03-17only set InputsRead bit if input is really usedMarkus Amsler
2008-03-17only set InputsRead bit if input is really usedMarkus Amsler
2008-03-17mesa: Add vertex.attrib 0-15 to arb_input_attrib_string.Markus Amsler
2008-03-14init tmpNode to zerosBrian
2008-03-14mesa: init tmpNode to zerosBrian Paul
2008-03-14mesa: fix emit_clamp() so that we don't use an output register as temporaryBrian
IR_CLAMP is decomposed into OPCODE_MIN+OPCODE_MAX. Allocate a temporary register for the intermediate value so we don't inadvertantly use an output register (which are write-only on some GPUs).