Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-10-29 | disable ctx->Driver.NewProgram() call in _mesa_new_program() | Brian | |
This was causing infinite recursive calls w/ software drivers. All vertex/fragment shaders should be allocated by calling ctx->Driver.NewProgram(), not by calling _mesa_new_program(). | |||
2007-10-26 | turn off debug output | Brian | |
2007-10-26 | Re-implement GLSL texture sampler variables. | Brian | |
GLSL sampler variables indicate which texture unit to use for TEX instructions. Previously, this was baked into the fragment/vertex program and couldn't be readily changed once set. Now, SamplerUnits[] array indicates which texture unit is to be used for each sampler variable. These values are set with glUniform1i(). This is extra state that must be passed to the fragment/vertex program executor at runtime. | |||
2007-10-26 | Merge branch '965-glsl' | Zou Nan hai | |
Conflicts: src/mesa/drivers/dri/i965/brw_sf.h src/mesa/drivers/dri/i965/intel_context.c | |||
2007-10-24 | add to git | Brian | |
2007-10-24 | add to git | Brian | |
2007-10-24 | Implement gl_PointCoord attribute for GLSL fragment shaders. | Brian | |
Contains the normalized fragment position within a point sprite. | |||
2007-10-24 | Implement gl_PointCoord attribute for GLSL fragment shaders. | Brian | |
Contains the normalized fragment position within a point sprite. | |||
2007-10-17 | disable the NeedFlush assertion for now | Brian | |
2007-10-17 | Assert that there's no outstanding current state that needs to be flushed ↵ | Brian | |
from the vbo in _mesa_load_state_parameters(). Several of the state parameters use current state (such as materials). Need to make sure those values are not stale. | |||
2007-10-11 | remove unneeded cast | Brian | |
2007-10-03 | Update of OpenVMS makefiles for the use of "new" include file convention | Jouk | |
2007-10-02 | fix comment: s/branch/kill/ | Brian | |
2007-10-02 | Merge branch 'master' of git+ssh://joukj@git.freedesktop.org/git/mesa/mesa | Jouk | |
2007-09-13 | added program_error2() function for better error reporting | Brian | |
2007-09-13 | Fix state.texgen parsing error (bug 12313). | Brian | |
Replace *(*inst++) with *(*inst)++ in a few places. | |||
2007-08-23 | For _mesa_share_state(), update the context's references to the new share ↵ | Brian | |
group's objects (Shane Blackett) | |||
2007-08-07 | fix potential NULL dereference (bug 11880) | Brian | |
2007-08-07 | fix swizzle error test (bug 11881) | Brian | |
2007-08-07 | Naive implementation of IF/ELSE/ENDIF. | michal | |
Handle TGSI labels correctly. Enhance MESA opcode info queries. | |||
2007-07-31 | fix failure caused by undeclared variable (bug 11783) | Brian | |
2007-07-31 | glGetAttribLocation always returned 1 (bug 11774) | Brian | |
2007-07-26 | fix-up inlined/non-inlined function inconsistencies | Brian | |
2007-07-26 | Fix function call bug 11731. Also, fix up IR_CALL/IR_FUNC confusion. | Brian | |
2007-07-26 | generate error upon writing to varying var in fragment program (bug 11733) | Brian | |
2007-07-25 | Merge branch 'master' of git+ssh://joukj@git.freedesktop.org/git/mesa/mesa | Jouk | |
2007-07-24 | call ctx->Driver.NewProgram() instead of _mesa_new_program() | Brian | |
2007-07-17 | Merge branch 'master' of git+ssh://znh@git.freedesktop.org/git/mesa/mesa ↵ | Zou Nan hai | |
into 965-glsl | |||
2007-07-17 | Use ProgramStringNotify | Zou Nan hai | |
2007-07-13 | fix shader/info string length queries (bug 11588) | Jan Dvorak | |
2007-07-12 | fix swizzle-related bug 11534 | Brian | |
2007-07-04 | Be more consistant with paths in #includes. Eventually, eliminate a bunch ↵ | Brian | |
of -I flags. | |||
2007-07-04 | Merge branch 'master' of git+ssh://znh@git.freedesktop.org/git/mesa/mesa ↵ | Zou Nan hai | |
into 965-glsl | |||
2007-07-03 | added vec2(vec4) constructor, bug 11404 | Brian | |
2007-07-03 | add code for stpq, rgba writemasks in make_writemask(), bug 11404 | Brian | |
2007-06-08 | Merge branch 'master' of git+ssh://joukj@git.freedesktop.org/git/mesa/mesa | Jouk | |
2007-06-07 | Add support for GL_ARB_fragment_program_shadow. | Ian Romanick | |
2007-06-05 | Updates for array texture shadow targets. | Ian Romanick | |
2007-05-22 | make sure optimized fog params get updated | Roland Scheidegger | |
2007-05-18 | fix STATE_HALF_VECTOR value (bug 10987) | Brian | |
2007-05-16 | Initial implementation of MESA_texture_array | Ian Romanick | |
Shadow sampling from texture arrays is still not implemented. Everything else should be there, though. | |||
2007-05-14 | comment about fixing uniform structs | Brian | |
2007-05-11 | user-declared uniform structs not supported yet (see bug 10908) | Brian | |
2007-05-11 | don't ignore return value of _slang_codegen_global_variable() | Brian | |
2007-05-10 | regenerated | Brian | |
2007-05-10 | Implement exp() in terms of __asm float_power. Fix typo in mod(vec4) function. | Brian | |
exp() was using __asm float_exp (OPCODE_EXP) but that computes base two, not e. See bug 10907. | |||
2007-05-10 | Updated OpenVMS makefiles | J.Jansen | |
modified: src/mesa/descrip.mms modified: src/mesa/drivers/osmesa/descrip.mms modified: src/mesa/drivers/x11/descrip.mms modified: src/mesa/main/descrip.mms modified: src/mesa/shader/descrip.mms modified: src/mesa/shader/slang/descrip.mms modified: src/mesa/swrast/descrip.mms modified: src/mesa/swrast_setup/descrip.mms modified: src/mesa/tnl/descrip.mms | |||
2007-05-09 | Check that texture units/samplers specified with glUniform1i() are legal. | Brian | |
2007-05-02 | Resuscitate some of the DDX,DDY code. | Brian | |
Only works for program input registers at this time. Good enough for the common case of texcoords, though. | |||
2007-05-02 | fix some DDX,DDY mix-ups | Brian | |