Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-11-06 | mesa: update the shader programs->TexturesUsed array at link time | Brian Paul | |
If an application never calls glUniform() to set sampler variable values they'll remain 0 (the default value/unit). Now call _mesa_update_shader_textures_used() at link time in case glUniform() is never called. program->TextureUsed[] will then be correct for state validation. | |||
2008-11-06 | Merge commit 'origin/gallium-0.1' into gallium-0.2 | Brian Paul | |
2008-11-06 | mesa: update the shader programs->TexturesUsed array at link time | Brian Paul | |
If an application never calls glUniform() to set sampler variable values they'll remain 0 (the default value/unit). Now call _mesa_update_shader_textures_used() at link time in case glUniform() is never called. program->TextureUsed[] will then be correct for state validation. | |||
2008-11-05 | mesa: Fix compiler warnings on Windows. | Brian Paul | |
cherry-picked subset of a77976d2ee578d0483c64f2aa41719bbae9c1c97 | |||
2008-11-05 | mesa: fix a GLSL array indexing codegen bug | Brian Paul | |
Expressions like array[i] + array[j] didn't work properly before. | |||
2008-11-05 | Merge commit 'origin/gallium-0.1' into gallium-0.2 | Brian Paul | |
Conflicts: src/gallium/auxiliary/rtasm/rtasm_execmem.c src/mesa/shader/slang/slang_emit.c src/mesa/shader/slang/slang_log.c src/mesa/state_tracker/st_atom_framebuffer.c | |||
2008-11-05 | mesa: fix a GLSL array indexing codegen bug | Brian Paul | |
Expressions like array[i] + array[j] didn't work properly before. | |||
2008-11-05 | mesa: remove extra \n from printf string | Brian Paul | |
2008-11-05 | mesa: remove extra \n from printf string | Brian Paul | |
2008-11-05 | mesa: add Initialized field to gl_uniform struct, for debugging purposes only | Brian Paul | |
2008-11-05 | mesa: add Initialized field to gl_uniform struct, for debugging purposes only | Brian Paul | |
2008-11-05 | Merge commit 'origin/master' into gallium-0.2 | Alan Hourihane | |
2008-11-04 | mesa: fix float-valued GLSL vertex attribute variables | Brian Paul | |
The swizzle mask for such variables wasn't set up properly. | |||
2008-11-04 | mesa: fix float-valued GLSL vertex attribute variables | Brian Paul | |
The swizzle mask for such variables wasn't set up properly. | |||
2008-11-01 | Merge commit 'origin/master' into gallium-0.2 | Alan Hourihane | |
Conflicts: src/mesa/shader/slang/library/slang_vertex_builtin_gc.h | |||
2008-11-01 | mesa: silence warnings | Brian Paul | |
2008-11-01 | mesa: do scope replacement for while/for loops too | Brian Paul | |
This fixes a function inlining bug involving vars declared inside loop bodies. | |||
2008-11-01 | mesa: glsl tree print improvements | Brian Paul | |
2008-11-01 | mesa: fix assignment / parameter passing of sampler types | Brian Paul | |
2008-11-01 | mesa: additional debug flags for glsl debug/disassembly | Brian Paul | |
2008-11-01 | mesa: silence warnings | Brian Paul | |
2008-11-01 | mesa: do scope replacement for while/for loops too | Brian Paul | |
This fixes a function inlining bug involving vars declared inside loop bodies. | |||
2008-11-01 | mesa: glsl tree print improvements | Brian Paul | |
2008-11-01 | mesa: fix assignment / parameter passing of sampler types | Brian Paul | |
2008-11-01 | mesa: additional debug flags for glsl debug/disassembly | Brian Paul | |
2008-10-31 | mesa: fix some bugs with precision qualifier parsing | Brian Paul | |
2008-10-31 | mesa: do scope replacement for variable initializers too | Brian Paul | |
2008-10-31 | mesa: fix copy/paste error in GLSL error msg | Brian Paul | |
2008-10-31 | mesa: fix some bugs with precision qualifier parsing | Brian Paul | |
2008-10-31 | mesa: do scope replacement for variable initializers too | Brian Paul | |
2008-10-31 | mesa: fix copy/paste error in GLSL error msg | Brian Paul | |
2008-10-13 | mesa: when emitting an address load instruction, for | Alan Hourihane | |
indexed elements ensure we write to a single register. | |||
2008-10-10 | Merge commit 'origin/master' into gallium-0.2 | Keith Whitwell | |
Conflicts: src/mesa/glapi/descrip.mms src/mesa/shader/grammar/descrip.mms | |||
2008-10-10 | Merge commit 'origin/gallium-0.1' into gallium-0.2 | Keith Whitwell | |
Conflicts: src/gallium/auxiliary/gallivm/instructionssoa.cpp src/gallium/auxiliary/gallivm/soabuiltins.c src/gallium/auxiliary/rtasm/rtasm_x86sse.c src/gallium/auxiliary/rtasm/rtasm_x86sse.h src/mesa/main/texenvprogram.c src/mesa/shader/arbprogparse.c src/mesa/shader/prog_statevars.c src/mesa/state_tracker/st_draw.c src/mesa/vbo/vbo_exec_draw.c | |||
2008-10-08 | mesa: in _mesa_combine_programs() take new STATE_CURRENT_ATTRIB color into ↵ | Brian Paul | |
account Commit 1680ef869625dc1fe9cf481b180382a34e0738e7 changed the texenv program to get color from a state register instead of a constant-valued vertex attribute. This broke program concatenation (so glDraw/CopyPixels broke). Now check if the second program get's color from a constant register and handle that case appropriately. | |||
2008-10-07 | mesa: remove old assertion | Brian Paul | |
2008-10-06 | mesa: set FRAG_BIT_FOGC bit in InputsUsed if FogOption!=GL_NONE | Brian Paul | |
2008-10-03 | Mesa: short-circuit case when looking up the same program twice in cache | Keith Whitwell | |
2008-10-03 | mesa: add new internal state for tracking current vertex attribs | Keith Whitwell | |
2008-10-03 | mesa: add missing state dependencies for various tracked constants | Keith Whitwell | |
2008-10-02 | mesa: Fix compiler warnings on Windows. | Michal Krol | |
2008-10-01 | mesa: Fix compiler warnings on Windows. | Michal Krol | |
2008-09-30 | cell: Fixed usage of MAX_INSTRUCTIONS to use new MAX_PROGRAM_INSTRUCTIONS ↵ | Jonathan White | |
instead of old MAX_NV_XXX definitions in order to allow Cell TGSI fragment program generator to work again. | |||
2008-09-29 | GLSL: Implement _mesa_get_handle | Ian Romanick | |
Implementing _mesa_get_handle in using glGetIntegerv(GL_CURRENT_PROGRAM, ...) allows glGetHandleARB to work. | |||
2008-09-29 | GLSL: AttachShader returns INVALID_OPERATION for repeated attach | Ian Romanick | |
The GL_ARB_shader_objects spec says that glAttachShaderARB is supposed to return GL_INVALID_OPERATION if a shader is attached to a program where it is already attached. _mesa_attach_shader perviously returned without error in this case. | |||
2008-09-29 | mesa: asst updates for VMS | Jouk Jansen | |
2008-09-26 | mesa: fix assertion in _mesa_reference_program() | Brian Paul | |
2008-09-26 | mesa: add some braces | Brian Paul | |
2008-09-26 | mesa: add some braces | Brian Paul | |
2008-09-26 | Merge commit 'origin/master' into HEAD | Keith Whitwell | |
Conflicts: src/mesa/vbo/vbo.h src/mesa/vbo/vbo_exec_api.c src/mesa/vbo/vbo_exec_draw.c |