Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-07-15 | mesa: fix some broken bool, bvec2, bvec3, bvec4 constructors | Brian Paul | |
2008-07-15 | mesa: fix storage size computation in emit_arith() | Brian Paul | |
2008-07-15 | mesa: add missing IR_LOG2 case | Brian Paul | |
2008-07-15 | mesa: regenerated file | Brian Paul | |
2008-07-15 | mesa: fix some broken /= operators | Brian Paul | |
2008-07-15 | mesa: regenerated file | Brian Paul | |
2008-07-15 | mesa: fix some broken bool, bvec2, bvec3, bvec4 constructors | Brian Paul | |
2008-07-15 | mesa: fix storage size computation in emit_arith() | Brian Paul | |
2008-07-15 | mesa: fix some function inlining bugs | Brian Paul | |
Need to add local vars of original function to the new scope's variable list (though the DECLs were already present). In slang_operation_copy() call slang_replace_scope() for SLANG_OPER_BLOCK_NEW_SCOPE opers. | |||
2008-07-15 | mesa: improved printing | Brian Paul | |
2008-07-15 | mesa: Silence compiler warnings on Windows. | Michal Krol | |
2008-07-14 | mesa: assemble main() after all other functions | Brian Paul | |
Before, main() had to come after any functions it called. | |||
2008-07-14 | mesa: assemble main() after all other functions | Brian Paul | |
Before, main() had to come after any functions it called. | |||
2008-07-14 | mesa: check for null shader->Source | Brian Paul | |
2008-07-12 | r500: Add "Not quite SSA" and dead code elimination pass | Nicolai Haehnle | |
In addition, this pass fixes non-native swizzles. | |||
2008-07-09 | mesa: check for null shader->Source | Brian Paul | |
2008-07-09 | mesa: fix state.clip[n].plane parsing bug (bug 16611) | Brian Paul | |
cherry-picked from master | |||
2008-07-09 | mesa: fix state.clip[n].plane parsing bug (bug 16611) | Brian Paul | |
2008-07-08 | mesa: implement glGetUniformiv() with new ctx->Driver function | Brian Paul | |
The old implementation could overwrite the caller's param buffer. | |||
2008-07-08 | mesa: implement glGetUniformiv() with new ctx->Driver function | Brian Paul | |
The old implementation could overwrite the caller's param buffer. | |||
2008-07-08 | mesa: more debug output | Brian Paul | |
2008-07-08 | mesa: compute global var size before doing codegen | Brian Paul | |
2008-07-08 | mesa: add missing VARYING case to storage_string() | Brian Paul | |
2008-07-08 | mesa: fix bug/failure in recursive function inlining | Brian Paul | |
Fixes a failure for cases such as y = f(a, f(a, b)) All the usual tests still pass but regressions are possible... | |||
2008-07-08 | mesa: more debug output | Brian Paul | |
2008-07-08 | mesa: compute global var size before doing codegen | Brian Paul | |
2008-07-08 | mesa: add missing VARYING case to storage_string() | Brian Paul | |
2008-07-05 | _mesa_clone_program: Copy ShadowSamplers | Nicolai Haehnle | |
2008-07-04 | mesa: generate GL_INVALID_OPERATION in _mesa_get_uniform_location() if ↵ | Brian Paul | |
program isn't linked | |||
2008-07-04 | mesa: generate GL_INVALID_OPERATION in _mesa_get_uniform_location() if ↵ | Brian Paul | |
program isn't linked | |||
2008-07-03 | mesa: fix incorrect array size, added assertion | Brian Paul | |
2008-07-03 | mesa: fix array storage allocation bug | Brian Paul | |
2008-07-03 | mesa: regenerated file | Brian Paul | |
2008-07-03 | mesa: additional vec4 constructor | Brian Paul | |
2008-07-03 | mesa: fix various error codes | Brian Paul | |
2008-07-03 | mesa: fix various error codes | Brian Paul | |
2008-07-03 | mesa: additional error checking, fix error codes | Brian Paul | |
2008-07-03 | mesa: regenerated file | Brian Paul | |
2008-07-03 | mesa: additional vec4 constructor | Brian Paul | |
2008-07-03 | mesa: fix array storage allocation bug | Brian Paul | |
2008-07-03 | mesa: fix incorrect array size, added assertion | Brian Paul | |
2008-07-02 | mesa: additional GLSL built-in constants | Brian Paul | |
2008-07-02 | mesa: when linking a shader program, make sure all the shaders compiled OK | Brian Paul | |
cherry-picked from master | |||
2008-07-02 | mesa: added some debug code (disabled) | Brian Paul | |
cherry-picked from master | |||
2008-07-02 | mesa: fix error codes in _mesa_shader_source(), _mesa_get_shader_source() | Brian Paul | |
If the 'shader' parameter is wrong, need to either generate GL_INVALID_VALUE or GL_INVALID_OPERATION. It depends on whether 'shader' actually names a 'program' or is a totally unknown ID. There might be other cases to fix... cherry-picked from master | |||
2008-07-02 | mesa: regenerated file | Brian Paul | |
2008-07-02 | mesa: added some missing equal() notEqual() intrinsics | Brian Paul | |
cherry-picked from master | |||
2008-07-02 | mesa: when linking a shader program, make sure all the shaders compiled OK | Brian Paul | |
2008-07-02 | mesa: added some debug code (disabled) | Brian Paul | |
2008-07-02 | mesa: fix error codes in _mesa_shader_source(), _mesa_get_shader_source() | Brian Paul | |
If the 'shader' parameter is wrong, need to either generate GL_INVALID_VALUE or GL_INVALID_OPERATION. It depends on whether 'shader' actually names a 'program' or is a totally unknown ID. There might be other cases to fix... |