| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2010-08-20 | Remove remnants of the old glsl compiler. | Eric Anholt | |
| 2010-06-28 | mesa: initial support for ARB_geometry_shader4 | Zack Rusin | |
| laying down the foundation for everything and implementing most of the stuff. linking, gl_VerticesIn and multidimensional inputs are left. | |||
| 2010-06-10 | mesa: rename src/mesa/shader/ to src/mesa/program/ | Brian Paul | |
| 2010-06-10 | mesa: move shader/slang/* sources to main/slang/* | Brian Paul | |
| Reduce the source tree depth a bit. | |||
