Age | Commit message (Expand) | Author |
2005-10-18 | Add _mesa_exec_malloc() and _mesa_exec_free() for allocating | Keith Whitwell |
2005-09-16 | alphabetize | Brian Paul |
2005-09-15 | Split the s_texture.c file into two new files: | Brian Paul |
2005-09-12 | use ASM_API variable, bug 4415 | Brian Paul |
2005-09-10 | Clean-up of sources/Makefile, bug 4111 | Brian Paul |
2005-07-02 | Add support for assembly (static) dispatch functions on x86-64. This | Ian Romanick |
2005-06-08 | Add t_vb_arbprogram_sse.c | Keith Whitwell |
2005-06-07 | Add new runtime assembly files. | Keith Whitwell |
2005-05-25 | add shader/slang/slang_assemble_assignment.c | Michal Krol |
2005-05-25 | update grammar_mesa.c path | Michal Krol |
2005-05-25 | add mesa/shader/grammar to include list | Michal Krol |
2005-05-19 | intermediate code generator (not finished); | Michal Krol |
2005-05-18 | Remove old t_vertex.c codegen infrastructure, tie in new code. | Keith Whitwell |
2005-05-07 | x86-64 transform optimizations (Mikko T.) | Brian Paul |
2005-05-04 | fix xm_span2.c reference | Brian Paul |
2005-05-04 | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul |
2005-05-04 | Add a facility to route all rasterization through a fragment program | Keith Whitwell |
2005-04-22 | Simplify the pipeline_stage structure | Keith Whitwell |
2005-04-22 | Move some utility functions to slang_utility.c. | Michal Krol |
2005-04-15 | add shader/slang/slang_preprocess.c | Michal Krol |
2005-04-13 | add SLANG_SOURCES | Michal Krol |
2005-04-07 | Add shaderobjects_3dlabs.c back into build but use #ifdef FEATURE_shading_lan... | Brian Paul |
2005-03-29 | Disable C++ shading language code yet again. Doesn't compile with older | Brian Paul |
2005-03-29 | re-enable shading language sources | Brian Paul |
2005-03-26 | disable 3dlabs shading language code until build is fixed | Brian Paul |
2005-03-18 | enable all 3dlabs front-end compiler sources | Michal Krol |
2005-03-14 | re-enable slang sources | Michal Krol |
2005-02-05 | added fbobject.c to sources | Brian Paul |
2005-01-18 | minor reorg of shader files, disable building for now | Brian Paul |
2005-01-18 | add shader/slang/slang_mesa.cpp | Michal Krol |
2005-01-18 | add slang preprocessor C sources; add slang include directories | Michal Krol |
2005-01-17 | add src/mesa/shader/slang to INCLUDE_DIRS | Michal Krol |
2005-01-16 | _mesa_GetInteger/Float/Boolean/Doublev() are now generated with the new | Brian Paul |
2005-01-13 | add shader/shaderobjects_3dlabs.c | Michal Krol |
2005-01-07 | Add t_vb_cull.c (Bernard Blackham) | Keith Whitwell |
2004-12-19 | Implement software ATI_fragment_shader | Dave Airlie |
2004-10-28 | name parameter to glGetActiveAttribARB() should not be const. | Brian Paul |
2004-10-14 | Add support for optimized versions of the code underlying ReadPixels | Ian Romanick |
2004-10-13 | Initial support for PowerPC specific code in Mesa and DRI drivers. DRI | Ian Romanick |
2004-06-30 | Add infrastructure for t_vertex.c codegen. Add an example driver | Keith Whitwell |
2004-06-22 | Don't include glapi_*.S files in DRI / solo builds. | Ian Romanick |
2004-04-27 | Removed the old teximage code. | Brian Paul |
2004-04-14 | Use tcc and the emitted C code from s_fragprog_to_c.c to dynamically compile | Keith Whitwell |
2004-03-29 | fix the build | Brian Paul |
2004-03-29 | First round of codegen for t_vtx_api.c -- ie the Begin/Vertex/End code. | Keith Whitwell |
2004-03-26 | added OSMESA_DRIVER_OBJECTS and COMMON_DRIVER_OBJECTS | Brian Paul |
2004-03-21 | Implemented support for software-based AUX color buffers. | Brian Paul |
2004-02-24 | s/transform/tnl/ | Brian Paul |
2004-01-20 | Before calling _mesa_create_context(), initialize a dd_function_table struct | Brian Paul |
2004-01-05 | Beef up t_vertex.c: | Keith Whitwell |