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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2005-11-19
Remove the _mesa_parse_arb_vertex/fragment_program() functions into
Brian Paul
2005-11-16
added depthstencil.c
Brian Paul
2005-11-08
At keithw's request, remove all traces of the "fragment program to C" and
Ian Romanick
2005-10-18
Add _mesa_exec_malloc() and _mesa_exec_free() for allocating
Keith Whitwell
2005-09-16
alphabetize
Brian Paul
2005-09-15
Split the s_texture.c file into two new files:
Brian Paul
2005-09-12
use ASM_API variable, bug 4415
Brian Paul
2005-09-10
Clean-up of sources/Makefile, bug 4111
Brian Paul
2005-07-02
Add support for assembly (static) dispatch functions on x86-64. This
Ian Romanick
2005-06-08
Add t_vb_arbprogram_sse.c
Keith Whitwell
2005-06-07
Add new runtime assembly files.
Keith Whitwell
2005-05-25
add shader/slang/slang_assemble_assignment.c
Michal Krol
2005-05-25
update grammar_mesa.c path
Michal Krol
2005-05-25
add mesa/shader/grammar to include list
Michal Krol
2005-05-19
intermediate code generator (not finished);
Michal Krol
2005-05-18
Remove old t_vertex.c codegen infrastructure, tie in new code.
Keith Whitwell
2005-05-07
x86-64 transform optimizations (Mikko T.)
Brian Paul
2005-05-04
fix xm_span2.c reference
Brian Paul
2005-05-04
Major check-in of changes for GL_EXT_framebuffer_object extension.
Brian Paul
2005-05-04
Add a facility to route all rasterization through a fragment program
Keith Whitwell
2005-04-22
Simplify the pipeline_stage structure
Keith Whitwell
2005-04-22
Move some utility functions to slang_utility.c.
Michal Krol
2005-04-15
add shader/slang/slang_preprocess.c
Michal Krol
2005-04-13
add SLANG_SOURCES
Michal Krol
2005-04-07
Add shaderobjects_3dlabs.c back into build but use #ifdef FEATURE_shading_lan...
Brian Paul
2005-03-29
Disable C++ shading language code yet again. Doesn't compile with older
Brian Paul
2005-03-29
re-enable shading language sources
Brian Paul
2005-03-26
disable 3dlabs shading language code until build is fixed
Brian Paul
2005-03-18
enable all 3dlabs front-end compiler sources
Michal Krol
2005-03-14
re-enable slang sources
Michal Krol
2005-02-05
added fbobject.c to sources
Brian Paul
2005-01-18
minor reorg of shader files, disable building for now
Brian Paul
2005-01-18
add shader/slang/slang_mesa.cpp
Michal Krol
2005-01-18
add slang preprocessor C sources; add slang include directories
Michal Krol
2005-01-17
add src/mesa/shader/slang to INCLUDE_DIRS
Michal Krol
2005-01-16
_mesa_GetInteger/Float/Boolean/Doublev() are now generated with the new
Brian Paul
2005-01-13
add shader/shaderobjects_3dlabs.c
Michal Krol
2005-01-07
Add t_vb_cull.c (Bernard Blackham)
Keith Whitwell
2004-12-19
Implement software ATI_fragment_shader
Dave Airlie
2004-10-28
name parameter to glGetActiveAttribARB() should not be const.
Brian Paul
2004-10-14
Add support for optimized versions of the code underlying ReadPixels
Ian Romanick
2004-10-13
Initial support for PowerPC specific code in Mesa and DRI drivers. DRI
Ian Romanick
2004-06-30
Add infrastructure for t_vertex.c codegen. Add an example driver
Keith Whitwell
2004-06-22
Don't include glapi_*.S files in DRI / solo builds.
Ian Romanick
2004-04-27
Removed the old teximage code.
Brian Paul
2004-04-14
Use tcc and the emitted C code from s_fragprog_to_c.c to dynamically compile
Keith Whitwell
2004-03-29
fix the build
Brian Paul
2004-03-29
First round of codegen for t_vtx_api.c -- ie the Begin/Vertex/End code.
Keith Whitwell
2004-03-26
added OSMESA_DRIVER_OBJECTS and COMMON_DRIVER_OBJECTS
Brian Paul
2004-03-21
Implemented support for software-based AUX color buffers.
Brian Paul
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