Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-06-09 | fix Xlib libGL.so build problem. | Brian Paul | |
Also, build driverfuncs.c into libmesa.a since it's always needed. | |||
2008-06-09 | more old stuff, rename SOLO->MESA, etc | Brian Paul | |
2008-06-05 | remove X11, Glide, OSMesa sources | Brian Paul | |
2008-05-14 | Updated GLSL uniform/sampler handling from gallium-0.1 branch | Brian Paul | |
Previously, the shader linker combined the uniforms used by the vertex and fragment shaders into a combined set of uniforms. This made the implementation of glUniform*() simple, but was rather inefficient otherwise. Now each shader gets its own set of uniforms (no more modelview matrix showing up in the fragment shader uniforms, for example). cherry-picked by hand from gallium-0.1 branch | |||
2007-04-21 | Rename occlude.[ch] to queryobj.[ch] | Brian | |
2007-04-21 | added slang_mem.c | Brian | |
2007-04-20 | added new xm_glide.c file | Brian | |
2007-04-16 | remove t_vb_arbprogram.c | Brian | |
2007-03-24 | move some code into new slang_ir.c file | Brian | |
2007-02-26 | Overhaul of error handling. | Brian | |
2007-02-23 | added slang_label.c | Brian | |
2007-02-22 | remove nvvertexec.c, add prog_execute.c | Brian | |
2007-02-22 | Merge branch 'origin' into glsl-compiler-1 | Brian | |
Conflicts: src/mesa/main/state.c src/mesa/shader/program.c src/mesa/shader/program.h src/mesa/shader/programopt.c src/mesa/shader/slang/slang_execute.c src/mesa/sources src/mesa/swrast/s_arbshader.c src/mesa/swrast/s_context.c src/mesa/swrast/s_span.c src/mesa/swrast/s_zoom.c src/mesa/tnl/t_context.c src/mesa/tnl/t_save_api.c src/mesa/tnl/t_vb_arbprogram.c src/mesa/tnl/t_vp_build.c src/mesa/tnl/t_vtx_eval.c | |||
2007-02-20 | added slang_builtin.c | Brian | |
2007-02-09 | add prog_debug.c | Brian | |
2007-02-02 | remove slang_library_texsample.[ch] | Brian | |
2007-02-02 | rename slang_link2.c slang_link.c | Brian | |
2007-02-02 | rename slang_assemble_typeinfo.[ch] to slang_typeinfo.[ch] | Brian | |
2007-02-02 | remove slang_assemble*.c files | Brian | |
2007-02-02 | remove slang_export.c and related code | Brian | |
2007-02-02 | remove slang_link.c and slang_analyse.c | Brian | |
2007-02-02 | remove slang_execute.c, slang_execute_x86.c | Brian | |
2007-02-01 | remove slang_label.c until it's ready | Brian | |
2007-01-30 | Helper for rebasing draw requests where min_index != 0. | Keith Whitwell | |
2007-01-25 | remove tnl/t_vtx_x86_gcc.S file from sources as it no longer exists | Roland Scheidegger | |
2007-01-23 | fix g++ warnings/errors | Brian | |
2007-01-15 | Add vbo_split files | keithw | |
2007-01-13 | Rework code related to temp register allocation, both for user variables | Brian | |
and expression temporarires. Much better register utilization now. Lots of other fixes. The OpenGL GLSL "orange book" brick shader demo works now. | |||
2006-12-19 | Overhaul of GLSL API functions, dispatching, etc. | Brian | |
2006-12-15 | change/add/rm several filenames | Brian | |
2006-12-13 | Remove unneeded -I directories (3Dlabs headers). | Brian | |
2006-12-13 | Checkpoint GLSL compiler work. Add new sources, remove obsolete. | Brian | |
2006-10-30 | better handling of current attributes. Trivial dlist and varray tests work | Keith Whitwell | |
2006-10-16 | s/X86_SOURCES/ASM_SOURCES/ in ALL_SOURCES to try to fix make depend warnings ↵ | Brian Paul | |
(bug 8669) | |||
2006-09-29 | Move mipmap generation functions, texture scaling functions into new | Brian Paul | |
mipmap.c file. | |||
2006-09-06 | remove stray tab | Brian Paul | |
2006-08-24 | Functions for vertex/fragment program transformations, optimizations, etc. | Brian Paul | |
2006-08-21 | move ALL_SOURCES to sources file | Brian Paul | |
2006-08-18 | Fix-ups for linux-fbdev config. No longer build Xlib driver sources. | Brian Paul | |
2006-06-12 | Add support for GL_APPLE_vertex_array_object. Several test programs | Ian Romanick | |
and demos are also added. Adding basic support to drivers should be as easy as just enabling the extension, though thorough test would also be required. | |||
2006-05-19 | added rbadaptors.c | Brian Paul | |
2006-03-14 | Add slang_analyse.c and slang_library_texsample.c. | Michal Krol | |
2006-03-01 | added s_blit.c | Brian Paul | |
2006-02-27 | More GLSL code: | Michal Krol | |
- add x86 code generator; - add full support for uniforms in ARB_shader_objects; - add assembly instruction: global_addr; - reorganize #includes; - built-in uniforms accessed by index, rather than by name; - add some entries to x86sse rtasm; - add configurations to VC6 projects: 'Release x86' and 'Debug x86'; - #define SLANG_X86 active only on VC6 x86 builds; - introduce code export table for a shader; - remove GNU license from the noise library; | |||
2006-02-21 | More GLSL code: | Michal Krol | |
- uniforms (only GetLocation, Uniform1f and Uniform4fv for now for demos); - fix bugs and optimize array size handling; - 2D texture sampling (needs Enable(TEXTURE_2D) to work); - decrease built-in library assembly size by 30%. | |||
2006-02-18 | More GLSL code. | Michal Krol | |
- general constructors allowed; - implement noise functions (from Stefan Gustavson - thanks!) - cosmetic stuff. | |||
2006-02-15 | Add swrast/s_arbshader.c. | Michal Krol | |
2006-02-13 | Add tnl/t_vb_arbshader.c. | Michal Krol | |
2006-01-30 | Add shader/slang/slang_compile_*.* files. | Michal Krol | |
2005-12-14 | Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can be | Brian Paul | |
done with fragment programs nowadays. |