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2008-09-23mesa: refactor: move GetProcAddress code from glapi.c into new ↵Brian Paul
glapi_getproc.c file
2008-09-21mesa: refactor: move glTexParameter-related functions into new texparam.c fileBrian Paul
2008-09-21mesa: refactor: move glTexEnv-related functions into new texenv.c fileBrian Paul
(cherry picked from commit 7ecac78ab53016ae3db3dd601b187cb050037463)
2008-09-21mesa: refactor: move glTexGen-related functions into new texgen.c fileBrian Paul
(cherry picked from commit 27049189d6221fefe43eb55846efaa51742dcdf4)
2008-09-21mesa: refactor: move multisample-related functions into new multisample.c fileBrian Paul
2008-09-21mesa: refactor: move glClear, glClearColor into new clear.c file.Brian Paul
2008-09-21mesa: refactor: move scissor functions into new scissor.c fileBrian Paul
(cherry picked from commit 4be7296bfcba22a849f949d105ea385e6964cc25)
2008-09-21mesa: refactor: move _mesa_init_exec_table() into new api_exec.c fileBrian Paul
(cherry picked from commit b36e6f0baf64491772b8e1a1cddf68a7dcf8ee22)
2008-09-21mesa: refactor: move glReadPixels code into new readpix.c fileBrian Paul
2008-09-21mesa: refactor: move glPixelStore function into new pixelstore.c fileBrian Paul
2008-09-21mesa: move fixed function vertex program builder from tnl to core mesaKeith Whitwell
Also unify caching of fragment and vertex programs in shader/prog_cache.c` Brought across from gallium-0.2
2008-09-21mesa: move rastpos helper to tnlKeith Whitwell
2008-09-18mesa: remove a bunch of -I paths from INCLUDE_DIRSBrian Paul
2008-09-18mesa: prefix a bunch of #include lines with "main/".Brian Paul
This is another step toward removing a whole bunch of -I flags from the cc commands. Still need to address driver code...
2008-06-09fix Xlib libGL.so build problem.Brian Paul
Also, build driverfuncs.c into libmesa.a since it's always needed.
2008-06-09more old stuff, rename SOLO->MESA, etcBrian Paul
2008-06-05remove X11, Glide, OSMesa sourcesBrian Paul
2008-05-14Updated GLSL uniform/sampler handling from gallium-0.1 branchBrian Paul
Previously, the shader linker combined the uniforms used by the vertex and fragment shaders into a combined set of uniforms. This made the implementation of glUniform*() simple, but was rather inefficient otherwise. Now each shader gets its own set of uniforms (no more modelview matrix showing up in the fragment shader uniforms, for example). cherry-picked by hand from gallium-0.1 branch
2007-04-21Rename occlude.[ch] to queryobj.[ch]Brian
2007-04-21added slang_mem.cBrian
2007-04-20added new xm_glide.c fileBrian
2007-04-16remove t_vb_arbprogram.cBrian
2007-03-24move some code into new slang_ir.c fileBrian
2007-02-26Overhaul of error handling.Brian
2007-02-23added slang_label.cBrian
2007-02-22remove nvvertexec.c, add prog_execute.cBrian
2007-02-22Merge branch 'origin' into glsl-compiler-1Brian
Conflicts: src/mesa/main/state.c src/mesa/shader/program.c src/mesa/shader/program.h src/mesa/shader/programopt.c src/mesa/shader/slang/slang_execute.c src/mesa/sources src/mesa/swrast/s_arbshader.c src/mesa/swrast/s_context.c src/mesa/swrast/s_span.c src/mesa/swrast/s_zoom.c src/mesa/tnl/t_context.c src/mesa/tnl/t_save_api.c src/mesa/tnl/t_vb_arbprogram.c src/mesa/tnl/t_vp_build.c src/mesa/tnl/t_vtx_eval.c
2007-02-20added slang_builtin.cBrian
2007-02-09add prog_debug.cBrian
2007-02-02remove slang_library_texsample.[ch]Brian
2007-02-02rename slang_link2.c slang_link.cBrian
2007-02-02rename slang_assemble_typeinfo.[ch] to slang_typeinfo.[ch]Brian
2007-02-02remove slang_assemble*.c filesBrian
2007-02-02remove slang_export.c and related codeBrian
2007-02-02remove slang_link.c and slang_analyse.cBrian
2007-02-02remove slang_execute.c, slang_execute_x86.cBrian
2007-02-01remove slang_label.c until it's readyBrian
2007-01-30Helper for rebasing draw requests where min_index != 0.Keith Whitwell
2007-01-25remove tnl/t_vtx_x86_gcc.S file from sources as it no longer existsRoland Scheidegger
2007-01-23fix g++ warnings/errorsBrian
2007-01-15Add vbo_split fileskeithw
2007-01-13Rework code related to temp register allocation, both for user variablesBrian
and expression temporarires. Much better register utilization now. Lots of other fixes. The OpenGL GLSL "orange book" brick shader demo works now.
2006-12-19Overhaul of GLSL API functions, dispatching, etc.Brian
2006-12-15change/add/rm several filenamesBrian
2006-12-13Remove unneeded -I directories (3Dlabs headers).Brian
2006-12-13Checkpoint GLSL compiler work. Add new sources, remove obsolete.Brian
2006-10-30better handling of current attributes. Trivial dlist and varray tests workKeith Whitwell
2006-10-16s/X86_SOURCES/ASM_SOURCES/ in ALL_SOURCES to try to fix make depend warnings ↵Brian Paul
(bug 8669)
2006-09-29Move mipmap generation functions, texture scaling functions into newBrian Paul
mipmap.c file.
2006-09-06remove stray tabBrian Paul