Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-12-17 | gallium: incorporate alpha state into depth_stencil state object. | Keith Whitwell | |
2007-12-11 | gallium: remove clear values from depth, stencil state | Keith Whitwell | |
2007-11-08 | Replace gl_stencil_func_to_sp() and gl_depth_func_to_sp() with ↵ | Brian | |
st_compare_func_to_pipe() | |||
2007-09-20 | Convert depth_stencil state to the new semantics. | Zack Rusin | |
2007-09-18 | Combing depth and stencil objects and making them immutable. | Zack Rusin | |
Converting depth and stencil objects into a single state object (d3d10 like) and making it immutable. | |||
2007-08-25 | add names to tracked state atoms to improve debug | keithw | |
2007-07-13 | Added basic occlusion counting | Brian | |
2007-06-18 | Define just one set of PIPE_FUNC_LESS, GREATER, EQUAL, etc tokens. | Brian | |
Used for depth test, alpha test, stencil test, shadow test, etc. | |||
2007-06-14 | Rename directories again?! | Keith Whitwell | |
Some git wierdness going on. | |||
2007-06-14 | Renamed softpipe directories and files to something less confusing. | Keith Whitwell | |
softpipe/state_tracker --> state_tracker/ softpipe/ --> pipe/ softpipe/generic --> pipe/softpipe/ I don't think pipe is a great name, but I disliked all the others too. Luckily it's fairly easy to rename with git, so this can be revisited later. |