Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-03-19 | gallium: need to set/save framebuffer state in st_context since we use it ↵ | Brian Paul | |
elsewhere | |||
2008-03-19 | gallium: implement CSO save/restore functions for use by meta operations ↵ | Brian | |
(blit, gen-mipmaps, quad-clear, etc) Also, additional cso_set_*() functions for viewport, framebuffer, blend color, etc. state. | |||
2008-01-23 | gallium: remove support for separate depth/stencil buffers. Always combined ↵ | Brian | |
now. | |||
2007-10-30 | Set _NEW_BUFFERS in glRead/DrawBuffer(). | Brian | |
Previously, we set _NEW_PIXEL and _NEW_COLOR in these functions, respectively. That correponds to the GL attribute groups, but doesn't make much sense otherwise. This could improve validation efficiency in a few places too. It looks like all the drivers are already checking for _NEW_BUFFERS in the right places (since that's the bit for FBO state) so we can trim out _NEW_PIXEL and _NEW_COLOR at any time. | |||
2007-10-20 | renderbuffer tweaks in update_framebuffer_state() | Brian | |
2007-10-17 | Update framebuffer state in response to _NEW_COLOR (set by glDrawBuffer) | Brian | |
2007-09-19 | Fix window resizes. | Michel Dänzer | |
The memcmp is insufficient for eliminating redundant framebuffer state changes. | |||
2007-08-25 | add names to tracked state atoms to improve debug | keithw | |
2007-08-09 | Checkpoint intel_renderbuffer removal. | Brian | |
Remove surface ptr from gl_renderbuffer. Use st_renderbuffer in most places. More clean-up. | |||
2007-07-31 | fix assertions | Brian | |
2007-07-30 | remove some obsolete xmesa remnants | Brian | |
2007-07-30 | Lots of improvements to the surface-related code. | Brian | |
Z testing now works with i915 driver. Add gl_renderbuffer::surface pointer (and reverse pointer). Remove intel_surface and xmesa_surface types - no longer used. | |||
2007-06-25 | code for functional Z buffer surface | Brian | |
2007-06-20 | checkpoint: implement z/depth testing | Brian | |
2007-06-19 | Re-org of surface/framebuffer state. | Brian | |
We should be able to render to any depth/format of X window now. | |||
2007-06-15 | framebuffer state | Brian | |