Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-09-17 | Fix linux-dri-x86 build. | Michel Dänzer | |
2007-08-25 | add names to tracked state atoms to improve debug | keithw | |
2007-08-25 | checkpoint in constant tracking rework | Keith Whitwell | |
2007-08-25 | remove unneeded dirty flag | keithw | |
2007-08-24 | Add support for more surface types in sp_surface.c | Brian | |
replace PIPE_FORMAT_U_L8_A8 with PIPE_FORMAT_U_A8_L8 | |||
2007-08-24 | Hook-up SSE2 to VS. | michal | |
2007-08-24 | fix a tracking of changed lighting state | Brian | |
2007-08-24 | Fixup include paths after rename | Keith Whitwell | |
2007-08-23 | track more vertex-related state changes | Brian | |
2007-08-23 | Vertex shader outputs are now tightly packed into the output slots. | Brian | |
Fix softpipe vertex attribute setup. Also, update vs constants when the projection matrix changes (fixes samples/prim.c) | |||
2007-08-22 | Rework of shader constant buffers. | Brian | |
They're now totally independent of the actual shaders. Also, implemented in terms of pipe_buffer_handles/objects. | |||
2007-08-18 | added tnl state atom | Brian | |
2007-08-17 | added outputs_written field to pipe_shader_state | Brian | |
2007-08-16 | Move VS code from st_atom_fs.c to st_atom_vs.c. | michal | |
2007-07-19 | Trigger tgsi compilation for fragment programs. | Keith Whitwell | |
Not sure the generated program looks correct though... |