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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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state_tracker
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st_cb_bitmap.c
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Commit message (
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Author
2008-06-27
gallium: Drop pipe_texture->cpp and pipe_surface->cpp.
José Fonseca
2008-06-24
mesa: More signed/unsigned float/integer fixes.
José Fonseca
2008-06-17
gallium: need to flush bitmap cache when raster color changes
Brian Paul
2008-05-31
mesa: Apply MSVC portability fixes from Alan Hourihane.
José Fonseca
2008-05-27
gallium: Always unreference bitmap cache texture before resetting the cache.
Michel Dänzer
2008-05-20
Merge branch 'gallium-0.1' into gallium-tex-surfaces
Brian Paul
2008-05-20
gallium: fix shader mem leak
Brian Paul
2008-05-19
gallium: remove dead code
Brian Paul
2008-05-19
gallium: remove dead code
Brian Paul
2008-05-16
gallium: fix glBitmap surface memleak in context tear-down
Brian Paul
2008-05-08
gallium: remove dead code
Brian Paul
2008-05-08
gallium: no-op st_Bitmap() if width or height is zero
Brian Paul
2008-05-02
gallium: Add texture usage flags, special-case allocation of display targets
Keith Whitwell
2008-05-01
gallium: tex surface checkpoint
Keith Whitwell
2008-04-30
gallium: use the newer PIPE_FORMAT_x_UNORM format names
Brian Paul
2008-04-30
gallium: use new buffer wrapper functions in p_inlines.h
Brian Paul
2008-04-30
gallium: consolidate the bitmap->texel conversion code
Brian Paul
2008-04-30
gallium: create a new texture each time we init/flush the bitmap cache
Brian Paul
2008-04-30
gallium: simplify texture format selection
Brian Paul
2008-04-29
gallium: flush pipe before updating bitmap texture
Brian Paul
2008-04-25
gallium: remove unneeded st->bitmap_texcoord_bias
Brian Paul
2008-04-24
gallium: disable the bitmap/texcoord bias
Brian Paul
2008-04-24
gallium: use cso_destroy_vertex/fragment_shader() functions
Brian Paul
2008-04-22
gallium: fix some bitmap frag shader issues
Brian Paul
2008-04-22
gallium: How about restoring shaders instead of saving them again...
Michel Dänzer
2008-04-21
use cso fs/vs handle functions
Keith Whitwell
2008-04-21
gallium: Use CSO cache for shaders.
Michel Dänzer
2008-04-07
gallium: check ctx->DrawBuffer before flushing bitmap cache.
Brian Paul
2008-04-04
gallium: make sure to set the SamplersUsed field for bitmap/drawpixels shaders
Brian Paul
2008-04-03
gallium: set rasterizer.gl_rasterization_rules = 1 in a few more places
Brian
2008-03-31
gallium: used inverted bitmap texture to simplify the fragment shader.
Brian
2008-03-31
gallium: use cso_save/restore_sampler_textures() functions
Brian
2008-03-31
gallium: set the bypass_vs flag now
Brian
2008-03-31
gallium: turn on clipping for bitmaps
Brian
2008-03-28
gallium: begin some bounding box code for bitmap cache
Brian
2008-03-28
gallium: added an (int) cast in setup_bitmap_vertex_data() to fix a signed/un...
Brian
2008-03-28
gallium: disable a debug hack
Brian
2008-03-28
gallium: implement a glBitmap cache
Brian
2008-03-27
gallium: Update calls to the simple shader functions
Brian
2008-03-26
gallium: need to call st_validate_state() in Bitmap()
Brian Paul
2008-03-24
gallium: free bitmap fragment shaders, misc clean-up
Brian Paul
2008-03-24
gallium: add missing cso_save_samplers() call
Brian Paul
2008-03-21
Refactor PBO validate/map code.
Brian
2008-03-21
gallium: implement PBO operations for glDraw/ReadPixels and glBitmap
Brian Paul
2008-03-20
gallium: glBitmap code now separated from glDraw/CopyPixels code
Brian
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