Age | Commit message (Expand) | Author |
2008-04-21 | use cso fs/vs handle functions | Keith Whitwell |
2008-04-21 | gallium: Use CSO cache for shaders. | Michel Dänzer |
2008-04-07 | gallium: check ctx->DrawBuffer before flushing bitmap cache. | Brian Paul |
2008-04-04 | gallium: make sure to set the SamplersUsed field for bitmap/drawpixels shaders | Brian Paul |
2008-04-03 | gallium: set rasterizer.gl_rasterization_rules = 1 in a few more places | Brian |
2008-03-31 | gallium: used inverted bitmap texture to simplify the fragment shader. | Brian |
2008-03-31 | gallium: use cso_save/restore_sampler_textures() functions | Brian |
2008-03-31 | gallium: set the bypass_vs flag now | Brian |
2008-03-31 | gallium: turn on clipping for bitmaps | Brian |
2008-03-28 | gallium: begin some bounding box code for bitmap cache | Brian |
2008-03-28 | gallium: added an (int) cast in setup_bitmap_vertex_data() to fix a signed/un... | Brian |
2008-03-28 | gallium: disable a debug hack | Brian |
2008-03-28 | gallium: implement a glBitmap cache | Brian |
2008-03-27 | gallium: Update calls to the simple shader functions | Brian |
2008-03-26 | gallium: need to call st_validate_state() in Bitmap() | Brian Paul |
2008-03-24 | gallium: free bitmap fragment shaders, misc clean-up | Brian Paul |
2008-03-24 | gallium: add missing cso_save_samplers() call | Brian Paul |
2008-03-21 | Refactor PBO validate/map code. | Brian |
2008-03-21 | gallium: implement PBO operations for glDraw/ReadPixels and glBitmap | Brian Paul |
2008-03-20 | gallium: glBitmap code now separated from glDraw/CopyPixels code | Brian |