Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-08-09 | comments | Brian | |
2007-08-09 | Checkpoint intel_renderbuffer removal. | Brian | |
Remove surface ptr from gl_renderbuffer. Use st_renderbuffer in most places. More clean-up. | |||
2007-08-08 | setup frag shader state: color pass-through program | Brian | |
2007-08-06 | New st_init_*_functions() to initialize the driver functions table. | Brian | |
We need to do these initializations before initializing the Mesa context because context init involves creating texture/program/etc objects. | |||
2007-08-02 | trim #includes | Brian | |
2007-08-02 | pipe->clear() now takes a surface, rather than color/depth/stencil flags. | Brian | |
pipe->clear() only used to clear whole buffers (no scissor) w/out masking. Draw a colored quadrilateral in all other cases. | |||
2007-08-02 | setup more state for clear_with_quad() | Brian | |
2007-08-02 | Implement new draw_vertices() path for simple vertex array drawing, use it ↵ | Brian | |
for glClear. | |||
2007-08-02 | Remove references to accum buffers in softpipe. | Keith Whitwell | |
Also some minor clear fixes. | |||
2007-08-02 | sketch out clearing with quads | Brian | |
2007-08-02 | Reroute some clear functionality. | Keith Whitwell | |
Still require the intelClear() call to flush batchbuffers. That will be removed later... |