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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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src
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mesa
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state_tracker
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st_cb_drawpixels.c
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Commit message (
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Author
2007-11-29
Move dimensions from struct pipe_region to struct pipe_surface.
Michel Dänzer
2007-11-06
Remove pipe->max_texture_size(), use get_param() instead.
Brian
2007-11-04
Check if the user/texenvprogram is just a pass-through program and skip progr...
Brian
2007-10-30
Implement shader concatenation for glBitmap.
Brian
2007-10-30
combine shaders for glCopyPixels
Brian
2007-10-30
Use program serial numbers to avoid re-generating fragment programs for glDra...
Brian
2007-10-30
Before calling texformat->StoreImage() set _ImageTransferState=0 since we'll ...
Brian
2007-10-30
Disable debug code.
Brian
2007-10-30
checkpoint: combine pixel transfer and user shader for glDrawPixels
Brian
2007-10-29
Make it compile under linux.
Michal Krol
2007-10-28
Replace supported_formats with is_format_supported interface.
Michal Krol
2007-10-27
Move mesa_to_tgsi.[ch] to state_tracker
Brian
2007-10-25
Move region_alloc() and region_release() to pipe_winsys.
Brian
2007-10-25
Move the get/put_tile() functions to pipe_context.
Brian
2007-10-24
flush pipe in draw_stencil_pixels()
Brian
2007-10-18
Alternate CopyPixels path based on get/put_tile().
Brian
2007-10-18
fix off-by-one error in CopyPixels src position
Brian
2007-10-18
fix upside down CopyPixels image
Brian
2007-10-18
checkpoint: code refactoring for glCopyPixels
Brian
2007-10-18
start implementing glCopyPixels (stencil works)
Brian
2007-10-17
remove #include vf.h
Brian
2007-10-17
Fix viewport Z scale/bias to get the right Z values from drawing the quad.
Brian
2007-10-16
remove debug assertion
Brian
2007-10-15
add 'normalized_coords' field to pipe_sampler_state
Brian
2007-10-15
simplify KIL usage for bitmap fragprog
Brian
2007-10-13
GL_STENCIL_INDEX support
Brian
2007-10-13
glDrawPixels support for GL_DEPTH_COMPONENT
Brian
2007-10-12
Use KIL in glBitmap shader to cull the fragments for 0 bits.
Brian
2007-10-12
initial use of KIL for glBitmap rendering
Brian
2007-09-28
Instead of linked program pairs, keep a list of vertex programs translated fo...
Brian
2007-09-25
comments, null ptr checks, etc.
Brian
2007-09-25
don't apply pixelzoom to bitmaps
Brian
2007-09-25
st_draw_vertices() no longer needs attribs[] array parameter
Brian
2007-09-25
Simple implementation of glBitmap rendering.
Brian
2007-09-25
re-org/prep for glBitmap
Brian
2007-09-25
Translate mesa vertex/fragment programs to TGSI programs at same time to do p...
Brian
2007-09-21
Make the alpha test state a cso.
Zack Rusin
2007-09-20
Fix failover state binding and convert the sampler to use the new
Zack Rusin
2007-09-20
Convert depth_stencil state to the new semantics.
Zack Rusin
2007-09-20
Switch fragment/vertex shaders to the new caching semantics.
Zack Rusin
2007-09-19
Checkpoint: replacement of TGSI_ATTRIB_x tokens with input/output semantics.
Brian
2007-09-19
Convert the rasterizer cso to the new semantics.
Zack Rusin
2007-09-19
Redo the cso cache to map driver data in a lot more pleasing way.
Zack Rusin
2007-09-19
Finish up conversions of shaders to immutable objects.
Zack Rusin
2007-09-18
Checkpoint: rework shader input/output register mapping.
Brian
2007-09-18
Convert shader to an immutable state object.
Zack Rusin
2007-09-18
converting the setup state to immutable object and renaming it to rasterizer ...
Zack Rusin
2007-09-18
Combing depth and stencil objects and making them immutable.
Zack Rusin
2007-09-18
Make sampler an immutable state object.
Zack Rusin
2007-09-18
First stab at immutable state objects (create/bind/delete)
Zack Rusin
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