Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-10-01 | don't crash in RasterPos if feedback not implemented yet | Brian | |
2007-09-25 | Translate mesa vertex/fragment programs to TGSI programs at same time to do ↵ | Brian | |
proper linking. Previously, programs were translated independently during validation. The problem is the translation to TGSI format, which packs shader input/outputs into continuous slots, depends on which vertex program is being paired with which fragment shader. Now, we look at the outputs of the vertex program in conjunction with the inputs of the fragment shader to be sure the attributes match up correctly. The new 'linked_program_pair' class keeps track of the associations between vertex and fragment shaders. It's also the place where the TGSI tokens are kept since they're no longer per-program state but per-linkage. Still a few loose ends, like implementing some kind of hash/lookup table for linked_program_pairs. | |||
2007-09-21 | Fix up some point size breakage. Start on fogcoord too. | Brian | |
2007-09-20 | remove #includes of tgsi_attribs.h | Brian | |
2007-09-20 | Switch fragment/vertex shaders to the new caching semantics. | Zack Rusin | |
Allow driver custom allocation within cached objects. The shaders are currently twiced (by cso layer and by the program itself). | |||
2007-09-19 | Checkpoint: replacement of TGSI_ATTRIB_x tokens with input/output semantics. | Brian | |
TGSI_ATTRIB_x tokens still present and used in a few places. Expanded set of TGSI_SEMANTIC_x tokens for describing the meaning of inputs/outputs. These tokens are in a crude state ATM. Lots of #if 0 / disabled code to be removed yet, etc... Softpipe and i915 drivers should be in working condition but not heavily tested. | |||
2007-09-18 | Convert shader to an immutable state object. | Zack Rusin | |
2007-09-10 | merge buffer_unreference(), buffer_reference() | Brian | |
2007-09-10 | glRasterPos function | Brian | |