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path: root/src/mesa/state_tracker/st_cb_texture.h
AgeCommit message (Collapse)Author
2010-12-20st/mesa: Clean up header file inclusion in st_cb_texture.h.Vinson Lee
2010-10-13Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg
2010-08-04st/mesa: Add missing headers in st_cb_texture.h.Vinson Lee
2010-05-03st/mesa: remove unused needFlush parameter to st_finalize_texture()Brian Paul
2008-08-14gallium: use a default texture in update_textures(), update_samplers() when ↵Brian Paul
needed The default texture is used when the current fragment shader has texture sample instructions but the user has not provided/bound a texture.
2008-02-20gallium: state tracker didn't always notify drivers of texobj data changesBrian
Calling glTexSubImage() or glTexImage() to replace texture data didn't reliably cause pipe->set_sampler_texture() to get called so drivers didn't always get notified of new texture data. The st_texture_object->pt pointer doesn't always indicate changed data so added a dirtyData field.
2007-12-11gallium: remove set_sampler_units interfaceKeith Whitwell
The effect of this mapping can be acheived by the state tracker and setting up the pipe texture state pointers to incorporate its affects.
2007-12-06Hide texture layout details from the state tracker.Michel Dänzer
pipe->get_tex_surface() has to be used for access to texture image data.
2007-08-07s/intel/st/Brian
2007-08-07plug in texture/sampler state updateBrian
2007-08-06New st_init_*_functions() to initialize the driver functions table.Brian
We need to do these initializations before initializing the Mesa context because context init involves creating texture/program/etc objects.
2007-08-06new texture functionsBrian