Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-12-20 | st/mesa: Clean up header file inclusion in st_cb_texture.h. | Vinson Lee | |
2010-10-13 | Drop GLcontext typedef and use struct gl_context instead | Kristian Høgsberg | |
2010-08-04 | st/mesa: Add missing headers in st_cb_texture.h. | Vinson Lee | |
2010-05-03 | st/mesa: remove unused needFlush parameter to st_finalize_texture() | Brian Paul | |
2008-08-14 | gallium: use a default texture in update_textures(), update_samplers() when ↵ | Brian Paul | |
needed The default texture is used when the current fragment shader has texture sample instructions but the user has not provided/bound a texture. | |||
2008-02-20 | gallium: state tracker didn't always notify drivers of texobj data changes | Brian | |
Calling glTexSubImage() or glTexImage() to replace texture data didn't reliably cause pipe->set_sampler_texture() to get called so drivers didn't always get notified of new texture data. The st_texture_object->pt pointer doesn't always indicate changed data so added a dirtyData field. | |||
2007-12-11 | gallium: remove set_sampler_units interface | Keith Whitwell | |
The effect of this mapping can be acheived by the state tracker and setting up the pipe texture state pointers to incorporate its affects. | |||
2007-12-06 | Hide texture layout details from the state tracker. | Michel Dänzer | |
pipe->get_tex_surface() has to be used for access to texture image data. | |||
2007-08-07 | s/intel/st/ | Brian | |
2007-08-07 | plug in texture/sampler state update | Brian | |
2007-08-06 | New st_init_*_functions() to initialize the driver functions table. | Brian | |
We need to do these initializations before initializing the Mesa context because context init involves creating texture/program/etc objects. | |||
2007-08-06 | new texture functions | Brian | |