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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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mesa
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state_tracker
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st_context.h
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Author
2008-03-05
gallium: michel's patch to rework texture/sampler binding interface
Keith Whitwell
2008-02-29
gallium: change st->state.sampler_texture[] to store pipe_texture pointers
Brian Paul
2008-02-20
gallium: state tracker didn't always notify drivers of texobj data changes
Brian
2008-02-12
gallium: move gen-mipmap global/static vars into st_context
Brian
2008-02-06
gallium: add bitmap/drawpixels texcoord bias support
Brian
2008-01-25
gallium: Simplify winsys buffer interface.
Michel Dänzer
2008-01-14
Fix problems with vertex shaders and the private draw module.
Brian
2007-12-19
Fix problem with initial viewport/scissor size.
Brian
2007-12-17
gallium: incorporate alpha state into depth_stencil state object.
Keith Whitwell
2007-12-11
gallium: remove set_sampler_units interface
Keith Whitwell
2007-12-11
gallium: remove redundant clear_color state.
Keith Whitwell
2007-12-11
gallium: Remove feedback interfaces from pipe driver.
Keith Whitwell
2007-12-07
Eliminate struct pipe_region.
Michel Dänzer
2007-12-06
Hide texture layout details from the state tracker.
Michel Dänzer
2007-11-16
Reimplement glRasterPos using the private 'draw' module.
Brian
2007-11-05
move st_invalidate_state() prototype to st_context.h
Brian
2007-11-05
Update xlib driver to use newer state tracker context/framebuffer functions.
Brian
2007-11-05
Introduce st_framebuffer type and st_create_framebuffer(), st_make_current()
Brian
2007-10-30
Implement shader concatenation for glBitmap.
Brian
2007-10-30
Use program serial numbers to avoid re-generating fragment programs for glDra...
Brian
2007-10-30
added pixel_transfer_cache
Brian
2007-10-30
added pixel_transfer_program field
Brian
2007-10-30
comment unused 'cb' field
Brian
2007-10-30
update comments, fix typo
Brian
2007-10-18
Alternate CopyPixels path based on get/put_tile().
Brian
2007-10-03
Get rid of ST_NEW_SHADER flag and the dependency on _NEW_PROGRAM
Zack Rusin
2007-09-25
some clean-up of ST_NEW_ shader flags
Brian
2007-09-25
Translate mesa vertex/fragment programs to TGSI programs at same time to do p...
Brian
2007-09-21
Make the alpha test state a cso.
Zack Rusin
2007-09-20
Checkpoint: vertex attribute clean-up.
Brian
2007-09-20
Fix failover state binding and convert the sampler to use the new
Zack Rusin
2007-09-20
Convert depth_stencil state to the new semantics.
Zack Rusin
2007-09-20
Switch fragment/vertex shaders to the new caching semantics.
Zack Rusin
2007-09-19
Convert the rasterizer cso to the new semantics.
Zack Rusin
2007-09-19
Redo the cso cache to map driver data in a lot more pleasing way.
Zack Rusin
2007-09-18
Convert shader to an immutable state object.
Zack Rusin
2007-09-18
converting the setup state to immutable object and renaming it to rasterizer ...
Zack Rusin
2007-09-18
Combing depth and stencil objects and making them immutable.
Zack Rusin
2007-09-18
Make sampler an immutable state object.
Zack Rusin
2007-09-18
First stab at immutable state objects (create/bind/delete)
Zack Rusin
2007-09-17
Plug in selection/feedback code.
Brian
2007-09-10
plug in rasterpos/feedback code
Brian
2007-08-25
add names to tracked state atoms to improve debug
keithw
2007-08-25
checkpoint in constant tracking rework
Keith Whitwell
2007-08-22
Need to store vendor and renderer strings in the context.
Brian
2007-08-22
Rework of shader constant buffers.
Brian
2007-08-18
Create a default vertex attribute buffer which mirrors ctx->Current.Attrrib[]
Brian
2007-08-16
Begin added vertex shader state/support.
Brian
2007-08-13
Added st_fb_orientation() function to determine the up/down orientation of th...
Brian
2007-08-13
fix some issues with texture/mipmap_tree state tracking
Brian
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