Age | Commit message (Expand) | Author |
2007-11-05 | Introduce st_framebuffer type and st_create_framebuffer(), st_make_current() | Brian |
2007-10-30 | Implement shader concatenation for glBitmap. | Brian |
2007-10-30 | Use program serial numbers to avoid re-generating fragment programs for glDra... | Brian |
2007-10-30 | added pixel_transfer_cache | Brian |
2007-10-30 | added pixel_transfer_program field | Brian |
2007-10-30 | comment unused 'cb' field | Brian |
2007-10-30 | update comments, fix typo | Brian |
2007-10-18 | Alternate CopyPixels path based on get/put_tile(). | Brian |
2007-10-03 | Get rid of ST_NEW_SHADER flag and the dependency on _NEW_PROGRAM | Zack Rusin |
2007-09-25 | some clean-up of ST_NEW_ shader flags | Brian |
2007-09-25 | Translate mesa vertex/fragment programs to TGSI programs at same time to do p... | Brian |
2007-09-21 | Make the alpha test state a cso. | Zack Rusin |
2007-09-20 | Checkpoint: vertex attribute clean-up. | Brian |
2007-09-20 | Fix failover state binding and convert the sampler to use the new | Zack Rusin |
2007-09-20 | Convert depth_stencil state to the new semantics. | Zack Rusin |
2007-09-20 | Switch fragment/vertex shaders to the new caching semantics. | Zack Rusin |
2007-09-19 | Convert the rasterizer cso to the new semantics. | Zack Rusin |
2007-09-19 | Redo the cso cache to map driver data in a lot more pleasing way. | Zack Rusin |
2007-09-18 | Convert shader to an immutable state object. | Zack Rusin |
2007-09-18 | converting the setup state to immutable object and renaming it to rasterizer ... | Zack Rusin |
2007-09-18 | Combing depth and stencil objects and making them immutable. | Zack Rusin |
2007-09-18 | Make sampler an immutable state object. | Zack Rusin |
2007-09-18 | First stab at immutable state objects (create/bind/delete) | Zack Rusin |
2007-09-17 | Plug in selection/feedback code. | Brian |
2007-09-10 | plug in rasterpos/feedback code | Brian |
2007-08-25 | add names to tracked state atoms to improve debug | keithw |
2007-08-25 | checkpoint in constant tracking rework | Keith Whitwell |
2007-08-22 | Need to store vendor and renderer strings in the context. | Brian |
2007-08-22 | Rework of shader constant buffers. | Brian |
2007-08-18 | Create a default vertex attribute buffer which mirrors ctx->Current.Attrrib[] | Brian |
2007-08-16 | Begin added vertex shader state/support. | Brian |
2007-08-13 | Added st_fb_orientation() function to determine the up/down orientation of th... | Brian |
2007-08-13 | fix some issues with texture/mipmap_tree state tracking | Brian |
2007-08-10 | Move string functions to state_tracker, add queries to pipe, winsys. | Keith Whitwell |
2007-08-10 | Handle glFlush/glFinish through the state tracker. | Keith Whitwell |
2007-08-06 | New st_init_*_functions() to initialize the driver functions table. | Brian |
2007-07-19 | Trigger tgsi compilation for fragment programs. | Keith Whitwell |
2007-07-03 | hook in state tracking for blend color | Brian |
2007-07-02 | rename a few structs (use _state suffix consistantly), reorder/sort fields in... | Brian |
2007-06-26 | consolidate point/line state into pipe_setup_state | Brian |
2007-06-22 | more texture sampler work | Brian |
2007-06-20 | Initial work for glClear(), clear color state. | Brian |
2007-06-19 | hook up point state | Brian |
2007-06-18 | Added alpha test state. | Brian |
2007-06-15 | initial framebuffer state | Brian |
2007-06-14 | Rename directories again?! | Keith Whitwell |
2007-06-14 | Renamed softpipe directories and files to something less confusing. | Keith Whitwell |