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path: root/src/mesa/state_tracker/st_context.h
AgeCommit message (Expand)Author
2010-02-19Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versionsKristian Høgsberg
2010-01-22st/mesa: fix incorrect freeing of drawpixels vertex shadersBrian Paul
2009-12-23gallium: adapt state trackers etc. to pipe_constant_buffer removalRoland Scheidegger
2009-12-19gallium: don't use edgeflags if the app didn't supply themRoland Scheidegger
2009-11-15mesa/st: refactor vertex and fragment shader translationKeith Whitwell
2009-05-01st: added st_renderbuffer::defined flagBrian Paul
2009-04-28mesa/st: remove duplicate offset calculationKeith Whitwell
2009-04-21st: use the static atoms[] array directlyBrian Paul
2009-03-20gallium: remove use of origin_lower_leftBrian Paul
2009-03-13gallium: no need to keep a copy of shader tokens in state trackerKeith Whitwell
2009-02-12mesa: use new ST_CALLOC_STRUCT() macro in gallium state trackerBrian Paul
2008-12-12gallium: avoid mapping same vertex buffer in subsequent framesKeith Whitwell
2008-11-26gallium: replace 2 with PIPE_SHADER_TYPESBrian Paul
2008-09-17gallium: clean-up/fix msaa override in state trackerBrian Paul
2008-08-14gallium: use a default texture in update_textures(), update_samplers() when n...Brian Paul
2008-05-20Merge branch 'gallium-0.1' into gallium-tex-surfacesBrian Paul
2008-05-20gallium: clean-up glDraw/CopyPixels shaders when destroying contextBrian Paul
2008-05-07gallium: fix some render to texture bugsBrian Paul
2008-04-30gallium: simplify texture format selectionBrian Paul
2008-04-25gallium: remove unneeded st->bitmap_texcoord_biasBrian Paul
2008-04-25gallium: use simple color pass-through fragment shader if textures don't existBrian Paul
2008-04-22gallium: fix some bitmap frag shader issuesBrian Paul
2008-04-16gallium: implement RGBA pixel maps in the pixel transfer fragment programBrian Paul
2008-04-09gallium: more elaborate tracking of front color buffer stateBrian Paul
2008-04-09gallium: remove unneeded st->haveFramebufferSurfaces field.Brian Paul
2008-04-03gallium: streamline viewport/raster/shader state for clearing with quadsBrian Paul
2008-03-31gallium: turn on clipping for bitmapsBrian
2008-03-28gallium: implement a glBitmap cacheBrian
2008-03-27gallium: Update calls to the simple shader functionsBrian
2008-03-20gallium: glBitmap code now separe from glDraw/CopyPixels codeBrian
2008-03-20gallium: create one vertex buffer and re-use, also enable bypass_clippingBrian
2008-03-20gallium: use the utility pasthrough shadersBrian
2008-03-19gallium: implement CSO save/restore functions for use by meta operations (bli...Brian
2008-03-18gallium: plug in and init GL_EXT_framebuffer_blit function/extensionBrian
2008-03-17gallium: use new gallium utility code for generating mipmapsBrian
2008-03-11gallium: rework CSO-related code in state trackerBrian
2008-03-05gallium: michel's patch to rework texture/sampler binding interfaceKeith Whitwell
2008-02-29gallium: change st->state.sampler_texture[] to store pipe_texture pointersBrian Paul
2008-02-20gallium: state tracker didn't always notify drivers of texobj data changesBrian
2008-02-12gallium: move gen-mipmap global/static vars into st_contextBrian
2008-02-06gallium: add bitmap/drawpixels texcoord bias supportBrian
2008-01-25gallium: Simplify winsys buffer interface.Michel Dänzer
2008-01-14Fix problems with vertex shaders and the private draw module.Brian
2007-12-19Fix problem with initial viewport/scissor size.Brian
2007-12-17gallium: incorporate alpha state into depth_stencil state object.Keith Whitwell
2007-12-11gallium: remove set_sampler_units interfaceKeith Whitwell
2007-12-11gallium: remove redundant clear_color state.Keith Whitwell
2007-12-11gallium: Remove feedback interfaces from pipe driver.Keith Whitwell
2007-12-07Eliminate struct pipe_region.Michel Dänzer
2007-12-06Hide texture layout details from the state tracker.Michel Dänzer