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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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mesa
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state_tracker
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st_program.c
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Author
2009-04-28
mesa/st: translate VERT_ATTRIB_GENERIC8..15 in st_translate_vertex_program
Keith Whitwell
2009-04-15
mesa: TGSI translation of multiple render targets.
José Fonseca
2009-04-08
gallium: when using gl_PointCoord ensure we use the correct attribute.
Alan Hourihane
2009-02-28
mesa: rename, reorder FRAG_RESULT_x tokens
Brian Paul
2009-02-12
mesa: consistantly use mesa memory-functions in gallium state tracker
Brian Paul
2009-01-02
gallium: assorted state tracker fixes for > 8 texture samplers
Brian Paul
2008-11-24
mesa: pass shader centroid/invariant info through to the TGSI shader
Brian Paul
2008-11-06
gallium: added st_print_shaders() function to help w/ debugging
Brian Paul
2008-09-26
gallium: rename tgsi_translate_mesa_program() to st_translate_mesa_program()
Brian Paul
2008-09-17
gallium: fix fog vs. pointcoord attribute handling in mesa->TGSI conversion
Brian Paul
2008-08-24
gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.h
Brian Paul
2008-08-18
gallium: fix vertex program output translation/mapping bug
Brian Paul
2008-08-11
gallium: added comment
Brian Paul
2008-07-28
Merge tgsi/exec and tgsi/util directories.
José Fonseca
2008-07-03
gallium: move, increase ST_MAX_SHADER_TOKENS
Brian Paul
2008-06-25
mesa: point size arrays
Brian Paul
2008-04-24
gallium: use cso_destroy_vertex/fragment_shader() functions
Brian Paul
2008-04-22
gallium: st_translate_fragment_program() is void now
Brian Paul
2008-04-01
handle IsPositionInvariant flag
Ben Skeggs
2008-03-22
gallium: fix a few more shader-related mem leaks
Brian
2008-03-13
gallium: remove semantic info from pipe_shader_state
Brian Paul
2008-03-11
gallium: rework CSO-related code in state tracker
Brian
2008-02-26
gallium: remove input_map[] from pipe_shader_state
Brian
2008-02-15
Code reorganization: update build.
José Fonseca
2008-02-12
gallium: rename st_fragment_program's fs field to cso to match st_vertex_program
Brian
2008-01-31
gallium: fix problem in which texcoords and varying vars got mapped to the sa...
Brian
2008-01-14
Fix problems with vertex shaders and the private draw module.
Brian
2007-12-19
new assertions
Brian
2007-12-18
turn off TGSI_DEBUG
Brian
2007-12-14
Don't always declare frag shader INPUT[0] as fragment position.
Brian
2007-12-07
include tgsi_dump.h
Brian
2007-11-23
gallium: reorg tgsi directories.
Michal Krol
2007-11-02
Renaming llvmtgsi to gallivm. Taking first steps on the way to supporting
Zack Rusin
2007-10-29
Refactor the LLVM code a bit.
Zack Rusin
2007-10-27
Move mesa_to_tgsi.[ch] to state_tracker
Brian
2007-10-24
Add copyright headers and do some cleanups.
Zack Rusin
2007-10-24
Cleanup some code.
Zack Rusin
2007-10-24
Execution engine is a singleton, for now keep it in the pipe.
Zack Rusin
2007-10-24
Initial stab at LLVM integration.
Zack Rusin
2007-10-10
Merge tgsi_mesa_compile_fp_program() and tgsi_mesa_compile_vp_program() into ...
Brian
2007-10-09
Finish up decls for packed fragment program outputs.
Brian
2007-10-09
Pack fragment program outputs to be consistant with vertex programs.
Brian
2007-10-03
Add outputs_written bitfield to pipe_shader_state, use it to determine if fra...
Brian
2007-10-03
Track fragment and vertex shader code generation via pipe shader state objects.
Michel Dänzer
2007-10-01
fix a few vert/frag program items to get i915 driver going again
Brian
2007-09-28
Use sse only if GALLIUM_SSE is defined
Zack Rusin
2007-09-28
Redoing the way we handle vertex shaders for the draw module.
Zack Rusin
2007-09-28
Revert "Redoing the way we handle vertex shaders for the draw module."
Zack Rusin
2007-09-28
Revert "Use sse only if GALLIUM_SSE is defined"
Zack Rusin
2007-09-28
Use sse only if GALLIUM_SSE is defined
Zack Rusin
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