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path: root/src/mesa/state_tracker/st_program.c
AgeCommit message (Expand)Author
2008-08-11gallium: added commentBrian Paul
2008-07-28Merge tgsi/exec and tgsi/util directories.José Fonseca
2008-07-03gallium: move, increase ST_MAX_SHADER_TOKENSBrian Paul
2008-06-25mesa: point size arraysBrian Paul
2008-04-24gallium: use cso_destroy_vertex/fragment_shader() functionsBrian Paul
2008-04-22gallium: st_translate_fragment_program() is void nowBrian Paul
2008-04-01handle IsPositionInvariant flagBen Skeggs
2008-03-22gallium: fix a few more shader-related mem leaksBrian
2008-03-13gallium: remove semantic info from pipe_shader_stateBrian Paul
2008-03-11gallium: rework CSO-related code in state trackerBrian
2008-02-26gallium: remove input_map[] from pipe_shader_stateBrian
2008-02-15Code reorganization: update build.José Fonseca
2008-02-12gallium: rename st_fragment_program's fs field to cso to match st_vertex_programBrian
2008-01-31gallium: fix problem in which texcoords and varying vars got mapped to the sa...Brian
2008-01-14Fix problems with vertex shaders and the private draw module.Brian
2007-12-19new assertionsBrian
2007-12-18turn off TGSI_DEBUGBrian
2007-12-14Don't always declare frag shader INPUT[0] as fragment position.Brian
2007-12-07include tgsi_dump.hBrian
2007-11-23gallium: reorg tgsi directories.Michal Krol
2007-11-02Renaming llvmtgsi to gallivm. Taking first steps on the way to supportingZack Rusin
2007-10-29Refactor the LLVM code a bit.Zack Rusin
2007-10-27Move mesa_to_tgsi.[ch] to state_trackerBrian
2007-10-24Add copyright headers and do some cleanups.Zack Rusin
2007-10-24Cleanup some code.Zack Rusin
2007-10-24Execution engine is a singleton, for now keep it in the pipe.Zack Rusin
2007-10-24Initial stab at LLVM integration.Zack Rusin
2007-10-10Merge tgsi_mesa_compile_fp_program() and tgsi_mesa_compile_vp_program() into ...Brian
2007-10-09Finish up decls for packed fragment program outputs.Brian
2007-10-09Pack fragment program outputs to be consistant with vertex programs.Brian
2007-10-03Add outputs_written bitfield to pipe_shader_state, use it to determine if fra...Brian
2007-10-03Track fragment and vertex shader code generation via pipe shader state objects.Michel Dänzer
2007-10-01fix a few vert/frag program items to get i915 driver going againBrian
2007-09-28Use sse only if GALLIUM_SSE is definedZack Rusin
2007-09-28Redoing the way we handle vertex shaders for the draw module.Zack Rusin
2007-09-28Revert "Redoing the way we handle vertex shaders for the draw module."Zack Rusin
2007-09-28Revert "Use sse only if GALLIUM_SSE is defined"Zack Rusin
2007-09-28Use sse only if GALLIUM_SSE is definedZack Rusin
2007-09-28Redoing the way we handle vertex shaders for the draw module.Zack Rusin
2007-09-27Enable codegen based whenever __i386__ is defined.Keith Whitwell
2007-09-25clean-up #includesBrian
2007-09-25disable TGSI_DEBUGBrian
2007-09-25translate Mesa programs to TGSI programs (formerly in st_atom_[fv]s.c)Brian