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Previously, output[0] was always Z and output[1] was color. Now output[0]
will be color if Z is not written.
In shade_quad() use the semantic info to determine which quantity is in
which output slot.
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fragment shader writes Z.
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Unfortunately, the generated fragment shader code is effectively unusable until
it handles quad->mask.
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This reverts commit 6dcfddb8e2ec2bfb6187b912807fa65f28da2c5e.
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This reverts commit 57b5d3605745c96ddc2b6de7d50c93db65ba1257.
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