Age | Commit message (Expand) | Author |
2010-08-05 | st/mesa: Clean up header file inclusion in st_program.h. | Vinson Lee |
2010-06-28 | mesa: initial support for ARB_geometry_shader4 | Zack Rusin |
2010-06-10 | mesa: rename src/mesa/shader/ to src/mesa/program/ | Brian Paul |
2010-02-14 | st/mesa: move per-fragment shader fields to local vars | Brian Paul |
2010-02-12 | st/mesa: rename state -> tgsi, updated comments | Brian Paul |
2010-02-01 | st/mesa: remove duplicate calculation of fp input mapping | Keith Whitwell |
2010-02-01 | st/mesa: remove dead stfp input_map array | Keith Whitwell |
2009-12-16 | gallium: edgeflags change fixes | Roland Scheidegger |
2009-12-09 | gallium: first steps to treat edgeflags as regular vertex element | Keith Whitwell |
2009-11-15 | mesa/st: refactor vertex and fragment shader translation | Keith Whitwell |
2008-11-06 | gallium: added st_print_shaders() function to help w/ debugging | Brian Paul |
2008-08-18 | gallium: fix vertex program output translation/mapping bug | Brian Paul |
2008-07-03 | gallium: move, increase ST_MAX_SHADER_TOKENS | Brian Paul |
2008-05-07 | gallium: implement full reference counting for vertex/fragment programs | Brian Paul |
2008-05-02 | inline -> INLINE | Alan Hourihane |
2008-04-22 | gallium: fix some bitmap frag shader issues | Brian Paul |
2008-04-22 | gallium: st_translate_fragment_program() is void now | Brian Paul |
2008-04-21 | use cso fs/vs handle functions | Keith Whitwell |
2008-03-24 | gallium: free bitmap fragment shaders, misc clean-up | Brian Paul |
2008-03-13 | gallium: remove semantic info from pipe_shader_state | Brian Paul |
2008-03-11 | gallium: rework CSO-related code in state tracker | Brian |
2008-02-26 | gallium: remove input_map[] from pipe_shader_state | Brian |
2008-02-19 | Use gallium's rtasm module. | José Fonseca |
2008-02-12 | gallium: rename st_fragment_program's fs field to cso to match st_vertex_program | Brian |
2008-01-14 | Fix problems with vertex shaders and the private draw module. | Brian |
2007-11-23 | gallium: reorg tgsi directories. | Michal Krol |
2007-10-10 | Size of input_to_index array should be VERT_ATTRIB_MAX. | Brian |
2007-10-03 | Track fragment and vertex shader code generation via pipe shader state objects. | Michel Dänzer |
2007-09-28 | Instead of linked program pairs, keep a list of vertex programs translated fo... | Brian |
2007-09-28 | Redoing the way we handle vertex shaders for the draw module. | Zack Rusin |
2007-09-28 | Revert "Redoing the way we handle vertex shaders for the draw module." | Zack Rusin |
2007-09-28 | Redoing the way we handle vertex shaders for the draw module. | Zack Rusin |
2007-09-27 | Enable codegen based whenever __i386__ is defined. | Keith Whitwell |
2007-09-25 | Translate mesa vertex/fragment programs to TGSI programs at same time to do p... | Brian |
2007-09-24 | Enable SSE2 for FS. | michal |
2007-09-20 | Checkpoint: vertex attribute clean-up. | Brian |
2007-09-20 | Switch fragment/vertex shaders to the new caching semantics. | Zack Rusin |
2007-09-19 | Checkpoint: replacement of TGSI_ATTRIB_x tokens with input/output semantics. | Brian |
2007-09-18 | Checkpoint: rework shader input/output register mapping. | Brian |
2007-09-18 | Convert shader to an immutable state object. | Zack Rusin |
2007-08-25 | checkpoint in constant tracking rework | Keith Whitwell |
2007-08-24 | Hook-up SSE2 to VS. | michal |
2007-08-24 | Fixup include paths after rename | Keith Whitwell |
2007-08-22 | Rework of shader constant buffers. | Brian |
2007-08-16 | Begin added vertex shader state/support. | Brian |
2007-08-06 | New st_init_*_functions() to initialize the driver functions table. | Brian |
2007-07-24 | Basic fragment programs run now. | Brian |
2007-07-19 | Trigger tgsi compilation for fragment programs. | Keith Whitwell |
2007-06-14 | Renamed softpipe directories and files to something less confusing. | Keith Whitwell |