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path: root/src/mesa/state_tracker/st_texture.c
AgeCommit message (Collapse)Author
2008-02-28gallium: added a texture format sanity check/assertion in st_texture_create()Brian Paul
make sure the tex format is actually supported by the driver.
2008-02-27gallium: remove pipe_context->texture_create/release/get_tex_surface()Brian
These functions are now per-screen, not per-context.
2008-02-20gallium: replace some ordinary assignments with pipe_reference_texture()Brian
This fixes at least one instance of dereferencing an invalid texture pointer.
2008-02-13gallium: pipe->surface_copy can flip the contents vertically when necessary.Michel Dänzer
Fixes gears being upside down on the box in demos/gearbox.
2008-02-12gallium: remove unused first_level param from st_texture_create()Brian
2008-02-12gallium: clean-up, simplification of mipmapped texturesBrian
Remove pipe_texture->first_level (always implicitly zero). This means there's never any unused mipmap levels at the top. In the state tracker, we no longer re-layout mipmapped textures if the MinLod/MaxLod texture parameters change. It's up to the driver to obey the pipe_sampler->min/max_lod clamps.
2008-02-06gallium: change pipe->texture_create() to operate like the CSO functionsBrian
Now, pass in a template object and return a new object.
2008-02-06comments, clean-ups, constsBrian
2008-01-26gallium: minor cleanups to pipe interfaceKeith Whitwell
- Remove put/get tile, just have users call put_tile_raw, etc directly. - Remove surface_data call, just map it locally.
2008-01-04gallium: Make texture target an enum for better debuggability.Michel Dänzer
Also make enum pipe_format used in a couple more places.
2007-12-11Remove internal_format field from struct pipe_texture.Michel Dänzer
It's state tracker specific / not really necessary anyway.
2007-12-07Eliminate struct pipe_region.Michel Dänzer
Directly use struct pipe_buffer_handle for storage and struct pipe_surface for (un)mapping.
2007-12-06Hide texture layout details from the state tracker.Michel Dänzer
pipe->get_tex_surface() has to be used for access to texture image data.