Age | Commit message (Expand) | Author |
2009-05-18 | st/mesa: fix incorrect src/dst stride params to _mesa_generate_mipmap_level() | Brian Paul |
2009-05-18 | st: fix incorrect target parameter to screen->is_format_supported() | Brian Paul |
2009-05-11 | st: do proper refcounting for framebuffer surfaces | Brian Paul |
2009-05-08 | mesa/st: keep surface_copy arguments positive | Keith Whitwell |
2009-05-08 | mesa/st: remove redundant call to st_finish in CopyTexSubImage | Keith Whitwell |
2009-05-08 | mesa/st: cope with non-ibo index data in st_draw_feedback.c | Keith Whitwell |
2009-05-08 | mesa: more complete fix for transform_invarient glitches | Keith Whitwell |
2009-05-01 | st: create renderbuffer's pipe_surface in st_render_texture() | Brian Paul |
2009-04-28 | mesa/st: protect internal flushes with FLUSH_CURRENT | Keith Whitwell |
2009-04-28 | mesa/st: remove duplicate offset calculation | Keith Whitwell |
2009-04-28 | mesa/st: translate VERT_ATTRIB_GENERIC8..15 in st_translate_vertex_program | Keith Whitwell |
2009-04-28 | mesa/st: workaround for crashes in st_copy_texsubimage | Keith Whitwell |
2009-04-28 | st: Add an st_get_current() function. | Thomas Hellstrom |
2009-04-27 | mesa/st: fix incorrect face, level in compress_with_blit | Keith Whitwell |
2009-04-22 | st: comments, license, copyright | Brian Paul |
2009-04-22 | st: also check _NEW_PROGRAM flag for vertex shader constant buffers | Brian Paul |
2009-04-22 | gallium: Reinstate unconditional flushes. | Thomas Hellstrom |
2009-04-21 | st: play it safe for now and check _NEW_PROGRAM for shader const buffer atom | Brian Paul |
2009-04-21 | st: use the static atoms[] array directly | Brian Paul |
2009-04-21 | st: do away with dynamic state atom for const buffers | Brian Paul |
2009-04-21 | st: report GL_OUT_OF_MEMORY instead of asserting | Brian Paul |
2009-04-20 | mesa: Handle failure to create a transfer. | José Fonseca |
2009-04-20 | st: assert on pipe_buffer_create failure | Keith Whitwell |
2009-04-20 | gallium: Fix glDraw/CopyPixels fragment program leak. | Michel Dänzer |
2009-04-19 | st: Wait to create bitmap transfer until needed | Jakob Bornecrantz |
2009-04-17 | gallium: Create OGL state tracker wrappers for various CPU access operations. | Thomas Hellstrom |
2009-04-16 | Merge branch 'register-negate' | Brian Paul |
2009-04-16 | Merge branch 'gallium-s3tc' | José Fonseca |
2009-04-15 | st: remove XXX comment | Brian Paul |
2009-04-15 | st: check for fast memcpy path in decompress_with_blit() | Brian Paul |
2009-04-15 | st: st_equal_formats() function to compare gallium/GL pixel formats | Brian Paul |
2009-04-15 | st: decompress_with_blit() path for glGetTexImage(). | Brian Paul |
2009-04-15 | gallium: Make sure we flush before some texture / buffer operations. | Thomas Hellstrom |
2009-04-15 | mesa: TGSI translation of multiple render targets. | José Fonseca |
2009-04-14 | mesa: merge the prog_src_register::NegateBase and NegateAbs fields | Brian Paul |
2009-04-14 | mesa: Fix gcc assembly enable logic. | José Fonseca |
2009-04-10 | gallium: remove pipe_texture::compressed field | Brian Paul |
2009-04-09 | st: remove another unneeded 'is compressed' comparison | Brian Paul |
2009-04-09 | st: remove unneeded "is compressed" check | Brian Paul |
2009-04-09 | st: rearrange some code to be a little more clear | Brian Paul |
2009-04-09 | gallium: remove unneeded compressed=0 assignment | Brian Paul |
2009-04-09 | st: remove comp_byte parameter to st_texture_create() | Brian Paul |
2009-04-09 | st: consolidate format->usage computation | Brian Paul |
2009-04-09 | st: add const qualifiers, use GL types | Brian Paul |
2009-04-09 | st: make loops over 3D texture slices a litte more intuitive | Brian Paul |
2009-04-09 | st: reformatting and clean-ups in texture code | Brian Paul |
2009-04-09 | st: If the hw supports it do hw conversion of texture uploads | Jakob Bornecrantz |
2009-04-08 | gallium: when using gl_PointCoord ensure we use the correct attribute. | Alan Hourihane |
2009-04-07 | st: implement glCopyTexImage() for GL_DEPTH24_STENCIL8 internal format | Brian Paul |
2009-04-07 | st: implement GL_DEPTH_STENCIL format for glReadPixels and DrawPixels() | Brian Paul |