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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-09-23
egl: fix build since 17eace581d25a626a7d75d9d1205d012cbb14a6e
Dave Airlie
2010-09-21
mesa: don't advertise bogus GL_ARB_shading_language_120 extension
Brian Paul
2010-09-21
Merge branch 'sprite-coord'
Brian Paul
2010-09-20
st/mesa: fix assertion failure in GetTexImage for cubemaps
Marek Olšák
2010-09-17
gallium: rework handling of sprite_coord_enable state
Brian Paul
2010-09-15
mesa/st: Silence uninitialized variable warning.
Vinson Lee
2010-09-14
mesa/st: ask GLSL to not emit noise since we have a dummy implementation
Luca Barbieri
2010-09-14
mesa/st: set compiler options based on Gallium shader caps
Luca Barbieri
2010-09-14
gallium: introduce get_shader_param (ALL DRIVERS CHANGED) (v3)
Luca Barbieri
2010-09-10
gallium: Remove ST_API_OPENGL_ES1 and ST_API_OPENGL_ES2.
Chia-I Wu
2010-09-10
gallium: Add context profile support to st_api.
Chia-I Wu
2010-09-08
glsl: add several EmitNo* options, and MaxUnrollIterations
Luca Barbieri
2010-09-08
glsl: make compiler options per-target
Luca Barbieri
2010-09-04
mesa/st: add missing _mesa_set_fetch_functions in st_get_tex_image
Luca Barbieri
2010-09-02
st/mesa: clamp gl_constants::MaxVarying against MAX_VARYING
Brian Paul
2010-09-02
mesa/st: remove check for buffer/elements = 0
Dave Airlie
2010-08-30
st/mesa: set the MaxVarying GLSL constant
Marek Olšák
2010-08-28
st/mesa: Include missing header in st_mesa_to_tgsi.c.
Vinson Lee
2010-08-26
st/mesa: Remove unnecessary header.
Vinson Lee
2010-08-26
st/mesa: add missing packed depth/stencil formats in st_format_datatype()
Brian Paul
2010-08-26
st/mesa: Fix glEGLImageTargetTexture2DOES.
Chia-I Wu
2010-08-26
st/mesa: Add support for surfaceless current contexts.
Chia-I Wu
2010-08-25
st/mesa: Remove unnecessary header.
Vinson Lee
2010-08-25
gallium: Use draw_set_index_buffer and others.
Chia-I Wu
2010-08-22
st/mesa: implement depth-only blit for BlitFramebuffer
Marek Olšák
2010-08-22
st/mesa: fix BlitFramebuffer for D24S8 textures
Marek Olšák
2010-08-22
st/mesa: added st_is_depth_stencil_combined() function
Brian Paul
2010-08-22
st/mesa: fix ReadPixels crashes when reading depth/stencil from a FBO
Brian Paul
2010-08-22
st/mesa: clean-up pipe_get_transfer() calls
Brian Paul
2010-08-22
mesa: Removed another unused variable.
José Fonseca
2010-08-21
mesa: Remove unsused local variable.
José Fonseca
2010-08-20
mesa: Include compiler.h for ASSERT.
Chia-I Wu
2010-08-20
st/mesa: fix code/declaration mixing
Keith Whitwell
2010-08-20
mesa/st: use PIPE_TEXTURE_RECT for GL_TEXTURE_RECTANGLE
Luca Barbieri
2010-08-20
mesa/st: support using PIPE_TEXTURE_RECT internally
Luca Barbieri
2010-08-20
gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT too
Luca Barbieri
2010-08-16
Merge branch 'glsl2'
Ian Romanick
2010-08-16
st/mesa: test for FEATURE defines
nobled
2010-08-16
st/mesa: remove output register reads inside shaders
Marek Olšák
2010-08-06
st/mesa: Remove unnecessary header.
Vinson Lee
2010-08-06
st/mesa: remove stray semicolons
Brian Paul
2010-08-05
st/mesa: Clean up header file inclusion in st_program.h.
Vinson Lee
2010-08-05
st/mesa: Only get debug option once
Jakob Bornecrantz
2010-08-05
st/mesa: Only get mesa mvp dp4 option once
Jakob Bornecrantz
2010-08-05
st/mesa: Clean up header file inclusion in st_mesa_to_tgsi.h.
Vinson Lee
2010-08-05
st/mesa: Clean up header file inclusion in st_manager.h.
Vinson Lee
2010-08-05
st/mesa: Remove unnecessary header from st_gl_api.h.
Vinson Lee
2010-08-05
mesa: Include missing header in st_get_mipmap.h.
Vinson Lee
2010-08-05
st/mesa: Include missing headers in st_format.h.
Vinson Lee
2010-08-05
st/mesa: Add forward delcaration in st_extensions.h.
Vinson Lee
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