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path: root/src/mesa/state_tracker
AgeCommit message (Expand)Author
2007-08-25add missing fileskeithw
2007-08-25fix frag vs vertex typokeithw
2007-08-25add names to tracked state atoms to improve debugkeithw
2007-08-25checkpoint in constant tracking reworkKeith Whitwell
2007-08-25remove unneeded dirty flagkeithw
2007-08-24code re-org, minor improvementsBrian
2007-08-24check for USE_X86_ASM or SLANG_X86 in st_delete_program()Brian
2007-08-24Add support for more surface types in sp_surface.cBrian
2007-08-24Hook-up SSE2 to VS.michal
2007-08-24fix a tracking of changed lighting stateBrian
2007-08-24add some warnings about bitmaps/copypixelsBrian
2007-08-24Fixup include paths after renameKeith Whitwell
2007-08-23track more vertex-related state changesBrian
2007-08-23added GL_STENCIL_INDEX8_EXTBrian
2007-08-23Vertex shader outputs are now tightly packed into the output slots.Brian
2007-08-23map Mesa vertex attribs/arrays to TGSI attribsBrian
2007-08-23Checkpoint: new vertex/fragment attribute namingBrian
2007-08-22Need to store vendor and renderer strings in the context.Brian
2007-08-22Improved pipe_region/surface_reference() functionsBrian
2007-08-22Rework of shader constant buffers.Brian
2007-08-21temporarily call _mesa_enable_sw_extensions() so we can run more test progs w...Brian
2007-08-20Set viewport state so viewport matches window dims.Brian
2007-08-20Update glClear and glDrawPixels code.Brian
2007-08-20Checkpoint: remove more of the old draw_vb() code.Brian
2007-08-20Start to remove the temporary draw_vb() and draw_vertices() code.Brian
2007-08-20implement DrawElements, still some rough spotsBrian
2007-08-18Create a default vertex attribute buffer which mirrors ctx->Current.Attrrib[]Brian
2007-08-18added tnl state atomBrian
2007-08-17tell vbo module to use bufferobjsBrian
2007-08-17added call to _mesa_load_state_parameters()Brian
2007-08-17added outputs_written field to pipe_shader_stateBrian
2007-08-17Use simple st->pipe->clear() in more cases for depth/stencil clears.Brian
2007-08-17added assertions, disable debug outputBrian
2007-08-16Move VS code from st_atom_fs.c to st_atom_vs.c.michal
2007-08-16Remove many dependencies on mesa headers.Brian
2007-08-16misc changes to support vertex shaders (disabled by default)Brian
2007-08-16make pass-through vertex shaderBrian
2007-08-16Begin added vertex shader state/support.Brian
2007-08-15translate GL texture targets to PIPE_TEXTURE_x valuesBrian
2007-08-15added PIPE_PRIM_x tokens (matching GL), use in a few placesBrian
2007-08-15convert vbo->draw_prims() to pipe->draw_arrays(): works in very limited cases...Brian
2007-08-15sketch out vbo drawing functionBrian
2007-08-14added glCopyPixels stubBrian
2007-08-13set renderbuffer Width/Height = texture sizeBrian
2007-08-13Added st_fb_orientation() function to determine the up/down orientation of th...Brian
2007-08-13fix up some render-to-texture code ... almost thereBrian
2007-08-13added an assertionBrian
2007-08-13fix some issues with texture/mipmap_tree state trackingBrian
2007-08-13check for ctx==NULL in st_renderbuffer_delete()Brian
2007-08-13flush pipe before reading imageBrian