Age | Commit message (Expand) | Author |
2007-10-12 | Use KIL in glBitmap shader to cull the fragments for 0 bits. | Brian |
2007-10-12 | added assertion to be sure we don't exceed bitfield size | Brian |
2007-10-12 | initial use of KIL for glBitmap rendering | Brian |
2007-10-11 | rename some vars, updated comments | Brian |
2007-10-11 | remove unused tgsi_attrib_to_mesa_attrib() | Brian |
2007-10-11 | update st_feedback_draw_vbo() | Brian |
2007-10-11 | streamline st_draw_vbo() a bit more, free user-space buffers at end | Brian |
2007-10-11 | clean-up, streamline st_draw_vbo() | Brian |
2007-10-10 | Use winsys->user_buffer_create() to wrap user-space vertex arrays and element... | Brian |
2007-10-10 | use correct mipmap level in st_render_texture() | Brian |
2007-10-10 | fix width/height padding that caused failed assertion upon window resize | Brian |
2007-10-10 | Size of input_to_index array should be VERT_ATTRIB_MAX. | Brian |
2007-10-10 | Merge tgsi_mesa_compile_fp_program() and tgsi_mesa_compile_vp_program() into ... | Brian |
2007-10-10 | remove unused var | Brian |
2007-10-09 | Finish up decls for packed fragment program outputs. | Brian |
2007-10-09 | Pack fragment program outputs to be consistant with vertex programs. | Brian |
2007-10-03 | Add outputs_written bitfield to pipe_shader_state, use it to determine if fra... | Brian |
2007-10-03 | basic support for reading GL_DEPTH_COMPONENT | Brian |
2007-10-03 | Some minor cleanups. | Michel Dänzer |
2007-10-03 | Track fragment and vertex shader code generation via pipe shader state objects. | Michel Dänzer |
2007-10-03 | Get rid of ST_NEW_SHADER flag and the dependency on _NEW_PROGRAM | Zack Rusin |
2007-10-03 | Explain a little better what we're doing here. | Zack Rusin |
2007-10-02 | assert that program length > 1 (some code, plus END) | Brian |
2007-10-02 | added MESA_FORMAT_Z16 in st_mesa_format_to_pipe_format(), for Glean | Brian |
2007-10-01 | comments/code for min/max_lod - revisit someday | Brian |
2007-10-01 | don't crash in RasterPos if feedback not implemented yet | Brian |
2007-10-01 | fix a few vert/frag program items to get i915 driver going again | Brian |
2007-09-28 | fix bug causing unnecessary translations | Brian |
2007-09-28 | remove old debug code, fix warning | Brian |
2007-09-28 | fix st_use_program() | Brian |
2007-09-28 | Instead of linked program pairs, keep a list of vertex programs translated fo... | Brian |
2007-09-28 | Use sse only if GALLIUM_SSE is defined | Zack Rusin |
2007-09-28 | Redoing the way we handle vertex shaders for the draw module. | Zack Rusin |
2007-09-28 | Revert "Redoing the way we handle vertex shaders for the draw module." | Zack Rusin |
2007-09-28 | Revert "Use sse only if GALLIUM_SSE is defined" | Zack Rusin |
2007-09-28 | Use sse only if GALLIUM_SSE is defined | Zack Rusin |
2007-09-28 | Redoing the way we handle vertex shaders for the draw module. | Zack Rusin |
2007-09-27 | set miptree pitch to region pitch after allocating the region in st_miptree_c... | Brian |
2007-09-27 | comments | Brian |
2007-09-27 | remove dead code | keithw |
2007-09-27 | Enable codegen based whenever __i386__ is defined. | Keith Whitwell |
2007-09-27 | Use Gallium in the renderer string | keithw |
2007-09-26 | Do image flipping in do_copy_texsubimage() and GL pixel transfer ops (except ... | Brian |
2007-09-26 | fallback_copy_texsubimage() basically works now (at least w/ Xlib driver). | Brian |
2007-09-26 | More work on glCopyTexSubImage. | Brian |
2007-09-26 | checkpoint: glCopyTexImage work | Brian |
2007-09-26 | check for _NEW_PROGRAM mesa state (fixes arbfplight) | Brian |
2007-09-26 | better debugging | Brian |
2007-09-25 | comments, null ptr checks, etc. | Brian |
2007-09-25 | don't apply pixelzoom to bitmaps | Brian |