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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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state_tracker
Age
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Author
2007-10-15
Undo prev changes.
Brian
2007-10-15
setup vertex format for GL_FEEDBACK mode
Brian
2007-10-15
GL_SELECT mode works now
Brian
2007-10-15
call pipe->set_vertex_buffer() after drawing/unreferencing.
Brian
2007-10-15
add 'normalized_coords' field to pipe_sampler_state
Brian
2007-10-15
simplify KIL usage for bitmap fragprog
Brian
2007-10-14
implement accum ops
Brian
2007-10-14
16-bit rgba surface/format for accum
Brian
2007-10-14
Added accum function/files.
Brian
2007-10-13
GL_STENCIL_INDEX support
Brian
2007-10-13
GL_STENCIL_INDEX support
Brian
2007-10-13
format info for Z16/Z32
Brian
2007-10-13
glDrawPixels support for GL_DEPTH_COMPONENT
Brian
2007-10-13
get_tile() of Z surfaces returns floats now
Brian
2007-10-12
Use KIL in glBitmap shader to cull the fragments for 0 bits.
Brian
2007-10-12
added assertion to be sure we don't exceed bitfield size
Brian
2007-10-12
initial use of KIL for glBitmap rendering
Brian
2007-10-11
rename some vars, updated comments
Brian
2007-10-11
remove unused tgsi_attrib_to_mesa_attrib()
Brian
2007-10-11
update st_feedback_draw_vbo()
Brian
2007-10-11
streamline st_draw_vbo() a bit more, free user-space buffers at end
Brian
2007-10-11
clean-up, streamline st_draw_vbo()
Brian
2007-10-10
Use winsys->user_buffer_create() to wrap user-space vertex arrays and element...
Brian
2007-10-10
use correct mipmap level in st_render_texture()
Brian
2007-10-10
fix width/height padding that caused failed assertion upon window resize
Brian
2007-10-10
Size of input_to_index array should be VERT_ATTRIB_MAX.
Brian
2007-10-10
Merge tgsi_mesa_compile_fp_program() and tgsi_mesa_compile_vp_program() into ...
Brian
2007-10-10
remove unused var
Brian
2007-10-09
Finish up decls for packed fragment program outputs.
Brian
2007-10-09
Pack fragment program outputs to be consistant with vertex programs.
Brian
2007-10-03
Add outputs_written bitfield to pipe_shader_state, use it to determine if fra...
Brian
2007-10-03
basic support for reading GL_DEPTH_COMPONENT
Brian
2007-10-03
Some minor cleanups.
Michel Dänzer
2007-10-03
Track fragment and vertex shader code generation via pipe shader state objects.
Michel Dänzer
2007-10-03
Get rid of ST_NEW_SHADER flag and the dependency on _NEW_PROGRAM
Zack Rusin
2007-10-03
Explain a little better what we're doing here.
Zack Rusin
2007-10-02
assert that program length > 1 (some code, plus END)
Brian
2007-10-02
added MESA_FORMAT_Z16 in st_mesa_format_to_pipe_format(), for Glean
Brian
2007-10-01
comments/code for min/max_lod - revisit someday
Brian
2007-10-01
don't crash in RasterPos if feedback not implemented yet
Brian
2007-10-01
fix a few vert/frag program items to get i915 driver going again
Brian
2007-09-28
fix bug causing unnecessary translations
Brian
2007-09-28
remove old debug code, fix warning
Brian
2007-09-28
fix st_use_program()
Brian
2007-09-28
Instead of linked program pairs, keep a list of vertex programs translated fo...
Brian
2007-09-28
Use sse only if GALLIUM_SSE is defined
Zack Rusin
2007-09-28
Redoing the way we handle vertex shaders for the draw module.
Zack Rusin
2007-09-28
Revert "Redoing the way we handle vertex shaders for the draw module."
Zack Rusin
2007-09-28
Revert "Use sse only if GALLIUM_SSE is defined"
Zack Rusin
2007-09-28
Use sse only if GALLIUM_SSE is defined
Zack Rusin
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