Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-08-26 | st/mesa: Remove unnecessary header. | Vinson Lee | |
2010-08-26 | st/mesa: add missing packed depth/stencil formats in st_format_datatype() | Brian Paul | |
Fixes llvmpipe regression from one of the prev commits. | |||
2010-08-26 | st/mesa: Fix glEGLImageTargetTexture2DOES. | Chia-I Wu | |
stObj->pt should be set in st_bind_surface, just as in st_TexImage. On the other hand, st_TexImage should unreference stObj->pt. It also needs to initialize the texture image again as _mesa_clear_texture_object clears the image. | |||
2010-08-26 | st/mesa: Add support for surfaceless current contexts. | Chia-I Wu | |
A surfaceless current context is a context that is made current without draw and read framebuffers. Such contexts can only render to FBOs. | |||
2010-08-25 | st/mesa: Remove unnecessary header. | Vinson Lee | |
2010-08-25 | gallium: Use draw_set_index_buffer and others. | Chia-I Wu | |
Update all drivers to use draw_set_index_buffer, draw_set_mapped_index_buffer, and draw_vbo. Remove draw_set_mapped_element_buffer and draw_set_mapped_element_buffer_range. | |||
2010-08-22 | st/mesa: implement depth-only blit for BlitFramebuffer | Marek Olšák | |
Signed-off-by: Brian Paul <brianp@vmware.com> | |||
2010-08-22 | st/mesa: fix BlitFramebuffer for D24S8 textures | Marek Olšák | |
This is the same issue as in the previous patch, but here the Blit is not implemented for separate depth and stencil buffers at all (such a configuration is not supported in Gallium) and the code incorrectly treated a D24S8 texture as two separate buffers, making this Blit a no-op. Signed-off-by: Brian Paul <brianp@vmware.com> | |||
2010-08-22 | st/mesa: added st_is_depth_stencil_combined() function | Brian Paul | |
This code is part of a patch by Marek Olšák. | |||
2010-08-22 | st/mesa: fix ReadPixels crashes when reading depth/stencil from a FBO | Brian Paul | |
This is based on a patch from Marek Olšák. NOTE: This is a candidate for the Mesa 7.8 branch. | |||
2010-08-22 | st/mesa: clean-up pipe_get_transfer() calls | Brian Paul | |
2010-08-22 | mesa: Removed another unused variable. | José Fonseca | |
2010-08-21 | mesa: Remove unsused local variable. | José Fonseca | |
2010-08-20 | mesa: Include compiler.h for ASSERT. | Chia-I Wu | |
mfeatures.h defines ASSERT_NO_FEATURE to ASSERT, which is defined in compiler.h. Header files using the macro should include compiler.h. | |||
2010-08-20 | st/mesa: fix code/declaration mixing | Keith Whitwell | |
2010-08-20 | mesa/st: use PIPE_TEXTURE_RECT for GL_TEXTURE_RECTANGLE | Luca Barbieri | |
2010-08-20 | mesa/st: support using PIPE_TEXTURE_RECT internally | Luca Barbieri | |
Currently Gallium internals always use PIPE_TEXTURE_2D and normalized coordinates to access textures. However, PIPE_TEXTURE_2D is not always supported for NPOT textures, and PIPE_TEXTURE_RECT requires unnormalized coordinates. Hence, this change adds support for both kinds of normalization. | |||
2010-08-20 | gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT too | Luca Barbieri | |
Searched for them with: git grep -E '[!=]=.*PIPE_TEXTURE_2D|PIPE_TEXTURE_2D.*[!=]=|case.*PIPE_TEXTURE_2D' Behavior hasn't been changed. | |||
2010-08-16 | Merge branch 'glsl2' | Ian Romanick | |
Conflicts: src/mesa/program/prog_optimize.c | |||
2010-08-16 | st/mesa: test for FEATURE defines | nobled | |
'struct dd_function_table' only conditionally contains the function pointer NewFramebuffer and friends based on FEATURE_EXT_framebuffer_* defines. (See src/mesa/main/dd.h) Fixes the build when the features are disabled and the vfuncs don't exist. | |||
2010-08-16 | st/mesa: remove output register reads inside shaders | Marek Olšák | |
This is a GLSL2 regression fix. | |||
2010-08-06 | st/mesa: Remove unnecessary header. | Vinson Lee | |
2010-08-06 | st/mesa: remove stray semicolons | Brian Paul | |
2010-08-05 | st/mesa: Clean up header file inclusion in st_program.h. | Vinson Lee | |
st_program.h Remove p_shader_tokens.h Include st_context.h for st_context symbol. Include p_state.h for PIPE_MAX_SHADER_INPUTS symbol. Remove unnecessary forward declarations. st_cb_bitmap.c st_cb_clear.c Include p_shader_tokens.h now that st_program.h doesn't include it. | |||
2010-08-05 | st/mesa: Only get debug option once | Jakob Bornecrantz | |
2010-08-05 | st/mesa: Only get mesa mvp dp4 option once | Jakob Bornecrantz | |
The correct for this is of course to do what comment says | |||
2010-08-05 | st/mesa: Clean up header file inclusion in st_mesa_to_tgsi.h. | Vinson Lee | |
st_mesa_to_tgsi.h Replace tgsi_ureg.h with a forward declaration. Include p_compiler.h for ubyte symbol. st_program.c Include tgsi_ureg.h directly. | |||
2010-08-05 | st/mesa: Clean up header file inclusion in st_manager.h. | Vinson Lee | |
Include mtypes.h for GLcontext, gl_buffer_index, and GLframebuffer symbols. Include p_compiler.h for boolean symbol. Include st_context.h in st_cb_eglimage.c as it previously included st_context.h indirectly through st_manager.h. | |||
2010-08-05 | st/mesa: Remove unnecessary header from st_gl_api.h. | Vinson Lee | |
2010-08-05 | mesa: Include missing header in st_get_mipmap.h. | Vinson Lee | |
Include mtypes.h for GLcontext symbol. Add forward declaration for st_context. | |||
2010-08-05 | st/mesa: Include missing headers in st_format.h. | Vinson Lee | |
2010-08-05 | st/mesa: Add forward delcaration in st_extensions.h. | Vinson Lee | |
2010-08-05 | st/mesa: Add missing headers to st_draw.h. | Vinson Lee | |
2010-08-04 | st/mesa: Add missing header in st_context.c. | Vinson Lee | |
2010-08-04 | st/mesa: Add missing header in st_atom_pixeltransfer.c. | Vinson Lee | |
2010-08-04 | st/mesa: Clean up header file inclusion in st_context.h. | Vinson Lee | |
2010-08-04 | st/mesa: Add missing header in st_cb_xformfb.h. | Vinson Lee | |
2010-08-04 | st/mesa: Clean up st_cb_viewport.h. | Vinson Lee | |
Add inclusion guard. Add forward declaration. | |||
2010-08-04 | st/mesa: Add missing headers in st_cb_texture.h. | Vinson Lee | |
2010-08-04 | st/mesa: Add forward declaration in st_cb_strings.h. | Vinson Lee | |
2010-08-04 | st/mesa: Add missing header in st_cb_readpixels.h. | Vinson Lee | |
Include mtypes.h for GLcontext symbol. | |||
2010-08-04 | st/mesa: Clean up header file inclusion in st_cb_rasterpos.h. | Vinson Lee | |
2010-08-04 | st/mesa: Add missing header in st_cb_program.h. | Vinson Lee | |
Include mtypes.h for GLcontext symbol. | |||
2010-08-04 | st/mesa: Add missing headers in st_cb_flush.h. | Vinson Lee | |
Add forward declarations. Include p_compiler.h for uint symbol. | |||
2010-08-04 | st/mesa: Clean up header inclusion in st_cb_feedback.h. | Vinson Lee | |
Replace mtypes.h with forward declaration. Include compiler.h for INLINE symbol. | |||
2010-08-04 | st/mesa: Add missing headers to st_cb_fbo.h. | Vinson Lee | |
2010-08-04 | st/mesa: Clean up header file inclusion in st_cb_eglimage.h. | Vinson Lee | |
Replace dd.h and mtypes.h with a forward declaration. Include compiler.h for INLINE symbol. | |||
2010-08-04 | st/mesa: Clean up header file inclusion in st_cb_drawtex.h. | Vinson Lee | |
Replace mtypes.h with forward declarations. Include compiler.h for INLINE symbol. | |||
2010-08-04 | st/mesa: Clean up header file inclusion in st_cb_drawpixels.h. | Vinson Lee | |
Replace mtypes.h with forward declarations. Include compiler.h for INLINE symbol. | |||
2010-08-04 | st/mesa: Add forward declaration in st_cb_condrender.h. | Vinson Lee | |