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path: root/src/mesa/state_tracker
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2008-05-06gallium: create renderbuffer surface w/out CPU_READ/WRITE flagsMichal Danzer
2008-05-06gallium: move setup of dest_surface in do_copy_texsubimage()Michal Danzer
2008-05-06gallium: sync up texture/sampler changes with masterBrian Paul
2008-05-06gallium: Make sure to release texture surfaces (at the right time).Michel Dänzer
2008-05-06gallium: glCopyTexSubImage improvement.Michel Dänzer
Only get a texture surface for attempting an accelerated copy, and mark it for GPU use only.
2008-05-06Merge commit 'origin/gallium-0.1' into gallium-tex-surfacesKeith Whitwell
Conflicts: src/mesa/state_tracker/st_atom_sampler.c src/mesa/state_tracker/st_cb_texture.c
2008-05-05declare atoms as externAlan Hourihane
2008-05-03gallium: fix some BaseLevel, lastLevel bugsBrian Paul
2008-05-03gallium: fix warningsBrian Paul
2008-05-03gallium: fix sampler->max_lod computationBrian Paul
2008-05-03gallium: fix computation of sampler->min_lodBrian Paul
The texture BaseLevel is accounted for in texture layout so it doesn't factor in here. May also need to adjust max_lod...
2008-05-02gallium: set template.target = PIPE_TEXTURE_2DBrian Paul
2008-05-02gallium: identify depth-stencil texturesKeith Whitwell
And don't use the display-target path to allocate them.
2008-05-02gallium: minor code, comments clean-upBrian Paul
2008-05-02gallium: in st_finalize_texture() check texture dimensionsBrian Paul
Check dimensions in addition to target, format, etc. Fixes a bug where we failed to detect a change in texture image sizes and wound up using the old texture data.
2008-05-02gallium: Add texture usage flags, special-case allocation of display targetsKeith Whitwell
For many envirionments it's necessary to allocate display targets in a window-system friendly manner. Add facilities so that a driver can tell if a texture is likely to be used to generate a display surface and if use special allocation paths if necessary. Hook up softpipe to call into the winsys->surface_alloc_storage() routine in this case, though we probably want to change that interface slightly also.
2008-05-02gallium: Reallocate pipe_texture in st_TexImage if the texture object was used.Michel Dänzer
Fixes problems with interleaved glTexImage and rendering calls.
2008-05-02snprintf -> util_snprintfAlan Hourihane
2008-05-02gallium: remove usage of winsys->surface_alloc_storage from state trackerKeith Whitwell
Allocate a texture containing storage instead. Also clean up ACCUM buffer allocation slightly -- drivers will need some changes to texture allocation logic to accomodate the concept of a texture that will only as image storage by the CPU, but it's cleaner than it was.
2008-05-02Merge branch 'gallium-0.1' into gallium-tex-surfacesKeith Whitwell
2008-05-02revert mode change back to 644Alan Hourihane
2008-05-02inline -> INLINEAlan Hourihane
2008-05-02Some changed for non-C99 compilersAlan Hourihane
2008-05-01gallium: use screen->tex_surface_release()Brian Paul
2008-05-01gallium: Set sampler->min_lod instead of always reallocating pipe_textures.Michel Dänzer
2008-05-01mesa: squash harmless warningKeith Whitwell
2008-05-01gallium: tex surface checkpointKeith Whitwell
2008-04-30gallium: remove old filesBrian Paul
2008-04-30gallium: fix texture border removal bugBrian Paul
2008-04-30gallium: use the newer PIPE_FORMAT_x_UNORM format namesBrian Paul
2008-04-30gallium: use new buffer wrapper functions in p_inlines.hBrian Paul
This allows us to remove most of the direct references to winsys in the state tracker.
2008-04-30gallium: consolidate the bitmap->texel conversion codeBrian Paul
2008-04-30gallium: create a new texture each time we init/flush the bitmap cacheBrian Paul
2008-04-30gallium: simplify texture format selectionBrian Paul
2008-04-29gallium: flush pipe before updating bitmap textureBrian Paul
Fixes duplicated text bug in progs/tests/texwrap.c
2008-04-29gallium: added some assertions to st_render_texture() to check surface formatBrian Paul
Make sure we can really render to the texture surface given its format.
2008-04-29gallium: fix broken GL_DEPTH_COMPONENT case in fallback_copy_texsubimage()Brian Paul
Also, make sure surfaces are suitable for blitting before calling util_blit_pixels().
2008-04-29gallium: set border colorRoland Scheidegger
2008-04-28gallium: fix incorrect level param in copy_image_data_to_texture()Brian Paul
This fixes a weird conform test failure that depended on something that happened several tests earlier. This took waaaaaay too long to find/fix.
2008-04-28gallium: check for PIPE_FORMAT_X8Z24_UNORM formatBrian Paul
2008-04-28gallium: replace some code with a call to st_choose_format()Brian Paul
2008-04-28gallium: return enum pipe_format, not uint, for a few functionsBrian Paul
2008-04-25gallium: remove unneeded st->bitmap_texcoord_biasBrian Paul
2008-04-25gallium: use simple color pass-through fragment shader if textures don't existBrian Paul
If we run out of texture memory we may not have the texture needed by the fragment shader. If this happens, plug in a color passthrough shader. So instead of crashing, we just don't see the texture. GL_OUT_OF_MEMORY is raised, of course.
2008-04-25gallium: added null ptr checkBrian Paul
2008-04-25gallium: added a null ptr checkBrian Paul
2008-04-25gallium: fix typo s/_mesa_unmap_drapix_pbo/_mesa_unmap_drawpix_pbo/Brian Paul
2008-04-25gallium: consolidate quad drawing codeBrian Paul
2008-04-25gallium: remove unused st_draw_vertices()Brian Paul
2008-04-25gallium: use util_draw_vertex_buffer() instead of st_draw_vertices()Brian Paul